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This be about three-point lighting, read it: http://facepunch.com/showthread.php?t=1229801
Here be Zach talking about lighting: http://www.youtube.com/watch?v=JOIzjD4bMfg
Rule of third (it's important for posing of the camera and stuff): http://www.youtube.com/watch?v=CDZpZTzn-VY
Handhelf camerawork: http://www.youtube.com/watch?v=tgRIO6D8qJM
Here's Zach doing some fix-up on the camerawork of someone else, watch this (you should probably watch the rule of thirds one first): http://www.youtube.com/watch?v=r2izDJDLoqo
We also got the Valve pose to pose tutorials if you want to watch those.
Part 1: http://www.youtube.com/watch?v=iEz7TslI-fs
Part 2: http://www.youtube.com/watch?v=7Gk0K_wwCdI
There. That's my constribution of tutorials for you to watch. Enjoy!
But I also recommend you do a bit of live drawing, and make loads of motion sketches. It kinda helps in planning the action and keeps you on track while you're working the interface.
A load of times you can judge if an animator knows drawing by the quality of one's animation.