STEAM GROUP
Open Source Filmmaker osfm
STEAM GROUP
Open Source Filmmaker osfm
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15 August, 2012
Reflective water surface?
Hello there. I am wondering if there is a command to allow SFM to cause all water to reflect everything, kinda like how you can set that in TF2 so the water will reflect all models it see's. Mostly need this for a video I am working on. Any help is appreciated.
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Showing 1-5 of 5 comments
Iceey 30 Sep, 2013 @ 7:23am 
I don't think that SFM is capable of that. G-mod is, and some maps are and have many reflective surfaces, but SFM doesn't register that, like it doesn't actually register the models(without addons that is).
There could maybe be a command for it, but I doubt it.
Iceey 30 Sep, 2013 @ 10:45am 
Originally posted by raptornx01:
http://www.youtube.com/watch?v=F-VsTltRcaM
All custom maps and addons
Unless you want a square map with black and white tiles, you're sticking with the non reflective maps for now
raptornx01 30 Sep, 2013 @ 12:12pm 
Point is, it is possible.
Iceey 30 Sep, 2013 @ 12:39pm 
Originally posted by raptornx01:
Point is, it is possible.
Yeah I guess.. but unless they have a huge update or totally new SFM, your program will crash so much when you try doing it.
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Showing 1-5 of 5 comments
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Date Posted: 24 Sep, 2013 @ 7:15am
Posts: 5