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Open Source Filmmaker osfm
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Open Source Filmmaker osfm
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Katana 3 Oct, 2012 @ 6:03pm
Question: Repetitive Animations
So, say for a 20-second-long scene, you want to have someone waving in the background the entire time. You've accomplished the animation for one wave, but some issues:
-If you're using copy/paste, how can you be sure the starting point is the same as the endpoint, rather than just eyeballing it on the timeline?
-Is there any easy way of extending the length of the animation (via looping) rather than just copying/pasting a bunch of times?
-Less likely: Let's say late in your moviemaking, you decide that the wave doesn't quite look right, so you make one change. Would you have to redo all your duplication work?

The best way I can think about what I'm looking for is like the Repeat effect in Audacity. You select a strip of audio, then tell it to Repeat, say, 10 times. The audio will continue end-to-end in a loop that way.

This is easily handled if you're taking in a Sequence from the game animations, but not if you're doing the animation in the motion editor.
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Walker 7 Oct, 2012 @ 9:03am 
When copying an animation so that the animation replays, copy the keys/bookmarks in the graph editor, then paste them making sure that "paste connect mode" is selected.
Katana 7 Oct, 2012 @ 4:09pm 
Thank you very much for the help!
I've just tried out that feature - pretty newfangled considering that a Google search for the term: sfm "paste connect mode" turns up nothing. I was, of course, able to copy over Graph Editor keyframes, and I had that option selected. However, when I tried to change one of the keyframes, I didn't see the change reflected in its repetition. Is there some part I'm missing, or is that not how it's meant to work? (Just trying to figure out what that feature does)
Walker 8 Oct, 2012 @ 2:26am 
The repetition you see, is the result of copying and pasting keys, ultimately creating new keyframes, disconnected to prior keys. If you want an animation to loop, you need to build the animation (or the cycle) first and then copy it when you're happy with it.
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Date Posted: 3 Oct, 2012 @ 6:03pm
Posts: 3