Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway to copy the pose of the character you can right click in motion editor (with the whole time selected) and click on"copy samples" then import the new model and paste the samples on it... Hpe you ti d the way to fix your stuff! ;)
But thanks for the info i ended up replacing the engineer and coping the pose :)
I also noticed i have a scout HWM model in his default laugh animation and if i try to extract phonemes on him it also has no effect, So it must be something to do with posing the model/putting a animation on them that's causing the face to lock or something.
Thanks for the quick replies.
Oh and when i go to edit the face animation in the motion editor the phonemes tab isn't there from what I've googled others are having this problem too.