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Open Source Filmmaker osfm
STEAM GROUP
Open Source Filmmaker osfm
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15 August, 2012
Condoriano 23 Jan, 2013 @ 7:42pm
[Request] Giant MVM Robot models and animations
Hello, I'm new to OSFM . I've joined couse I think I can learn a lot from you and can bring and have some help. But I start asking for help...

I trully need the MVM giant robot models, I mean, scaled to be as big as the game. I couldn't find any related stuff in the forums, but if it already exists, please bring me a link or whatever can helps. I'm using the normal boss models using depth to make them look bigger, but the final scenes require the model to be big. I would require the giant versions of the Pyro, the Demoman and the Heavy.

I have rescaled the pyro manually but I don't know a lot about modeling so it looks glitchy and I can't import any animation, so it's very difficult to animate. I'm nor very hurry with this, but the moment I need them aproches every day. I'll be very glad if somebody could help me.

Edit: updated title
Last edited by Condoriano; 24 Jan, 2013 @ 5:16pm
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TheRealWarrior 24 Jan, 2013 @ 8:32am 
{LINK REMOVED}

just took them form gmod.org (via GAddons) idk if they are right as they include also the spy/sniper and the other non-giant robot in MVM
Condoriano 24 Jan, 2013 @ 9:51am 
Thank you very much! Those models are like the ones I was using without glitches! They are perfect!

But, there's still another problem. I'm still unable to import sequences on them. Let me explain: I can, but the bones return to the original size (but not the meshes). I think I need a rescaled version of the bot_<class>_boss_animations.mdl.

I have no idea about how to rescale an animation file, but I'll try the same way I did for the models. If anybody can help or provide links it would be great.
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