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Open Source Filmmaker osfm
STEAM GROUP
Open Source Filmmaker osfm
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15 August, 2012
NanoBite 16 Oct, 2012 @ 10:44am
[REQUEST] Halo CE (Combat Evolved/Custom Edition) Models
Okay, this should be a fairly straightforward request for someone who has experience creating maps and custom content for Halo Custom Edition using the Halo Editing Kit, but essentially what I'm looking for someone to do is port across a bunch of models for me (which, again, should hardly be difficult considering the models are easily decompiled for use in 3DSMax) with rigs (which would be, yet again, simple because the Halo rigs are easily convertible to use bones).

The main model I’m looking for help with is Blood Gulch – I’m sure you’ll have heard of this famous level made popular by Red vs. Blue: The Blood Gulch Chronicles. I actually do have a .3DS/.max model of this map, but I have absolutely no clue how I can texture the damn thing (despite tutorials) because I’m not at all experienced with modelling.

Some other models I’m looking for porting are the Warthog, the Scorpion, the Pelican, the Ghost, the Oddball skull, all of the human weapons, a plasma pistol and a few various foliage and map details from Halo.

Other models I’m less concerned about getting are player models due to the fact there are some already existing ones with rigs, and also because the decompiled models can easily be textured in 3DSMax using the UV texture they come with.

Having access to a copy of Halo Custom Edition and the Halo Editing Kit is greatly preferred for this porting project if you are up for it. Helping me with this will of course grant your name in the description as well as on screen credits for your work in the video(s) that I’ll be making with the content.