Login Store
Home Discovery Queue Wishlist Points Shop News Stats
Community
Home Discussions Workshop Market Broadcasts
About Support
Change language
Get the Steam Mobile App
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Privacy Policy  |  Legal  |  Steam Subscriber Agreement  |  Refunds
STEAM
Link to the Steam Homepage
STORE
Home Discovery Queue Wishlist Points Shop News Stats
COMMUNITY
Home Discussions Workshop Market Broadcasts
About SUPPORT
Install Steam
login  |  language
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Bahasa Indonesia (Indonesian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem
STEAM GROUP
Open Source Filmmaker osfm
Join Group
STEAM GROUP
Open Source Filmmaker osfm
11,218
MEMBERS
275
IN-GAME
2,070
ONLINE
Founded
15 August, 2012
Overview Announcements Discussions Events Members Comments
By: Expanix
Showing 1-5 of 5 entries
In forum "Open Source Filmmaker General Discussion"
10
Motion Capture?
Well, I don't consider myself an expert animator... so ok, no mocap.
It IS posible to use a normal webcam? I think not. Also, thank you Clinter for the link
I have never had an XBox, so... can the Kinect thing be connected to a computer? Or... how does it works?
So... what should I buy to motion-capture? (I know it's REALLY expensive)
Hey there! I have seen that is possible to capture your movements using a Camera that allows it. My questions are:

- Which kind of camera should I use? (The model and how much expensive is it)

- If this works 100% correctly

-And how to import those animations into SFM.

That would be helpful :)
Showing 1-5 of 5 entries

Discussions Rules and Guidelines
Close

Report this post

REASON
Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
Valve Logo © Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Some geospatial data on this website is provided by geonames.org.
Privacy Policy   |  Legal  |  Steam Subscriber Agreement  |  Cookies
View mobile website