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29 May, 2019
Opinion on Experiment 3
I like the idea of this, but I think it needs quite a bit of fine tuning.

I noticed that when you skip throughout the trailer, the link to the game doesn't update until it moves on to a new game. For example, if I am watching the trailer for PUBG, then I skip forward and Stardew Valley is on screen, the link to the game still shows PUBG. Once it is done showing Stardew Valley and moves on to KSP, the link updates. I think this is something that should be fixed so you can always click on the link for the game. I'm not sure how this is programmed, but my thoughts are to add a listener for when a user lets go of the video navigator which gets the new timestamp and calculates what game they should be viewing at that point in the trailer.

I think a skip button would be nice. If a trailer starts for something you aren't interested in, you can skip to the next game. Related to this, it'd be nice to select which categories you want to view. If I'm not interested in FPS games, for example, I don't want to skip forward to try to find the next category and potentially miss some games in a different genre. Possibly breaking each category into different trailers would be beneficial.

I think the number of trailer panels should be limited. I think two or maybe three clips (that's still pushing it) of gameplay should be shown. Having four at once made it hard to focus on anything in particular. I honestly really liked the mockup with game art/screenshots on part of the screen and gameplay on another. I also liked the variety of styles shown in the mockup. In the actual demo, a lot of the trailers seemed to just be four clips, one in each corner. It got kind of boring.

I think the trailers should also be a little longer.