STEAM GROUP
XCOM 2 Voicepack Modding XCOM2 VMod
STEAM GROUP
XCOM 2 Voicepack Modding XCOM2 VMod
6
IN-GAME
32
ONLINE
Founded
24 February, 2016
Language
English
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7
Voice Cue List
5
PSA: Voice pack modders, please CLEAN UP YOUR MODS!
1
Tutorials here
0
Getting SDK started in five easy steps
  1. After downloading the XCOM 2 Development Tools you may get the error saying, "Cannot find one or more components. Please reinstall the application."

    "Turns out that Microsoft Visual Studio 2013 Isolated Shell redistributable package shipped with the tool requires Win XP SP 3 and thus can't be installed for Win 7. The solution is to download it manually. https://www.microsoft.com/en-us/download/details.aspx?id=40764."

  2. Next read XCOM 2 SDK\Documentation. It is only 8 pages. Helpful for those new to modding or planning to make extensive use of the Modbuddy.


    Three main takeaways from the documentation:
  3. Modbuddy for XCOM2, similar to previous versions of Modbuddy released for Civilization, uses the visual studio isolated shell to provide an IDE for modding. You can find the redistributables in the game’s installation directory under the “Binaries” folder. Example: “\SteamLibrary\steamapps\common\XCOM 2 SDK\Binaries\Redist”. There are two redistributables provided: one for visual studio and one for UE3, please install both.

    You should only needed to install the UE3Redist.exe as we downloaded the new vs_isoshell.exe during the first step.

  4. After launching Modbuddy for the first time, users will want to set general settings on the IDE related to where XCOM2 is installed. Choose Tools->Options, and then scroll down to the bottom of the options menu as shown below. Verify that the paths are set correctly.

    XCOM 2 Install Path – This path should point to the GAME installation, ending in XComGame.

    XCOM 2 User Path – This path should point to the SDK installation, ending in XComGame.

    The User Path should end in the XComGame that is under the SDK, not the XCOM 2 game folder. If you set it up to the wrong one then XCOM 2 Editor will get an error saying, "The system can not find the file specified."

  5. By default, build information in the Visual Studio Isolated Shell is set to “minimal’. To get information from the build process / script compiler, you will want to change this setting. Choose Tools -> Options -> Projects and Solutions -> Build and Run. Change the two verbosity dropdowns at the bottom of the options panel to “Normal”, then hit OK.
Showing 1-4 of 4 entries