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    <title>BrainBread [ : Source ] RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/brainbread]]></link>
    <description><![CDATA[Events and Announcements for BrainBread [ : Source ]]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>BrainBread 2 News &amp; Update!</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Release News&lt;/div&gt;We hope to have BrainBread 2 released as Early Access within this month or mid July, stay tuned and spread the word!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/games/brainbread2/announcements/detail/820033770346888997&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://steamcommunity.com/games/brainbread2/announcements/detail/820033770346888997&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Translators Needed&lt;/div&gt;We are currently looking for some translators for BrainBread 2. If you want help us, please don't hesitate! If you are interested, hit us up on our Discord server!&lt;br&gt;&lt;br&gt;Note: If you fully know English and you're own native language, you're most likely with more of a chance to be a translator.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F0TitkvlFlYpxtT63&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://discord.gg/0TitkvlFlYpxtT63&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/950638141953295818]]></link>
      <pubDate>Sun, 12 Jun 2016 02:09:52 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/950638141953295818</guid>
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    <item>
      <title>BrainBread 2 - The road to Early Access</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;The road to Early Access&lt;/div&gt;We have been talking about maybe pushing BrainBread 2 into Early Access. This will of course take awhile, since we want to make sure we at least got most weapons, animations &amp;amp; the content added before we go live.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Dev Live Stream&lt;/div&gt;We will also have a live stream on the 19th of March 2016. It will go live @ 6PM EST. There we will be showing the new stuff from the &lt;i&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/games/brainbread2/announcements/detail/863935369867936434&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Beta Branch&lt;/a&gt;&lt;/i&gt; &amp;amp; we will be giving some keys.&lt;br&gt;Our Twitch: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.twitch.tv%2Freperiostudios&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.twitch.tv/reperiostudios&lt;/a&gt;&lt;br&gt;&lt;br&gt;And this time, no more robot voice! We have changed from Xsplit to OBS due Xsplit have some issues on Windows 10.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;The Night of The Living Bread Event&lt;/div&gt;The event will happen on 26th of March 2016, @ 6PM EST. Hope to see you guys on there!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;We got a Discord server!&lt;/div&gt;Wanna talk to the devs directly, or just wanna hang out? We got ourselves a discord server for just that!&lt;br&gt;Invite link: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F0TitkvlFlYoBak0V&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://discord.gg/0TitkvlFlYoBak0V&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;FAQ&lt;/div&gt;&lt;b&gt;Q: When will BrainBread 2 hit Early Access?&lt;/b&gt;&lt;br&gt;&lt;i&gt;We really don't know, but hopefully sometime in June or July. But delays are expected, because we don't want to ship a broken game&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Will BrainBread 2 cost?&lt;/b&gt;&lt;br&gt;&lt;i&gt;No&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: How much % of the game is done?&lt;/b&gt;&lt;br&gt;&lt;i&gt;I would roughly say its around 80-90% done, for the base game anyway&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Will all the weapons be available on Early Access?&lt;/b&gt;&lt;br&gt;&lt;i&gt;Not on launch. But we have plenty of weapons available&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Will Workshop be ready for Early Access?&lt;/b&gt;&lt;br&gt;&lt;i&gt;Yes. Workshop support was added during Closed Beta, and we also added support for dedicated servers. Server owners will now be able to download subscribed addons directly.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: What is this &lt;i&gt;Discord&lt;/i&gt; you guys are talking about?&lt;/b&gt;&lt;br&gt;&lt;i&gt;It is a voice and text communication program, which work on the browser and as a standalone application. And no, you don't need an account to talk or chat. You can find more information on their website over @ &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscordapp.com%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://discordapp.com/&lt;/a&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Questions?&lt;br&gt;Got any questions you want answered? Don't hesitate to ask! :)</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/968644609897639268]]></link>
      <pubDate>Wed, 16 Mar 2016 11:13:41 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/968644609897639268</guid>
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    <item>
      <title>Closed Beta is live! Grab your key while you can!</title>
      <description>As some of you might have heard we decided to change the closed beta schedule around, instead of delivering 10 keys every week we'll release them all at once instead. &lt;br&gt;&lt;br&gt;We hope that you guys will be pleased with what you'll see, remember that the game is still WIP and your feedback is appreciated.&lt;br&gt;&lt;br&gt;To grab a key head over here, be quick! And have fun gibbing zombies!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbrainbread2.eu%2Fgrabber.php&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://brainbread2.eu/grabber.php&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Merry Christmas.</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/985525410819275315]]></link>
      <pubDate>Tue, 22 Dec 2015 14:16:09 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/985525410819275315</guid>
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      <title>BrainBread 2 Closed Beta Launch</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Reminder&lt;/div&gt;The BrainBread 2 Closed Beta registration is coming to a close, on the 15th December @ 00:00 GMT+1, the registration period will END. And @ 10:00 GMT+1, we will start giving out the first batch of keys! We wish luck to everyone who has entered.&lt;br&gt;&lt;br&gt;URL: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbrainbread2.eu%2Fbeta.php&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://brainbread2.eu/beta.php&lt;/a&gt;&lt;br&gt;Official Group: &lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/games/brainbread2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://steamcommunity.com/games/brainbread2/&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;What To Expect&lt;/div&gt;When Closed Beta launches there will be 3 available maps, plus a workshop map. Be aware that we are still using some temporary models and animations for the NPC's. A lot of these models &amp;amp; animations will be replaced when beta 2 or 3 arrives.&lt;br&gt;&lt;br&gt;We have 3 gamemodes available for Closed Beta, &lt;i&gt;Classic, Elimination and Arena&lt;/i&gt;.&lt;br&gt;&lt;br&gt;&lt;b&gt;Classic&lt;/b&gt;&lt;br&gt;This gamemode is mostly objective based, you'll also be able to use a fully functional quest and inventory system here if you want to spice things up.&lt;br&gt;Overall this gamemode is based on BrainBread Classic.&lt;br&gt;&lt;br&gt;&lt;b&gt;Elimination&lt;/b&gt;&lt;br&gt;This mode introduces round based gameplay where you have to take out the other team to win.&lt;br&gt;&lt;br&gt;&lt;b&gt;Arena&lt;/b&gt;&lt;br&gt;This mode introduces wave based gameplay where you have to work as a team to survive the waves.&lt;br&gt;For each wave the game will get harder, the enemies will be stronger. If you die your team will lose reinforcements and you'll have to wait until you can respawn!&lt;br&gt;&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The &lt;b&gt;BrainBread 2 Mod Tools&lt;/b&gt; won't be available until Christmas and/or sometime in January.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;FAQ&lt;/div&gt;&lt;b&gt;Q: Is BrainBread 2 a sequel of the original?&lt;/b&gt;&lt;br&gt;&lt;i&gt;No.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: What kind of OS does BrainBread 2 work on?&lt;/b&gt;&lt;br&gt;&lt;i&gt;BrainBread 2 is available on Windows, Mac OS X and Linux.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Is all stats saved on steam, or are they all server sided like the original?&lt;/b&gt;&lt;br&gt;&lt;i&gt;All stats will be saved on Steam. But, you can also have server sided stats (This will disable all global stats, and achievements)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Will the stats reset after the beta?&lt;/b&gt;&lt;br&gt;&lt;i&gt;Yes, all the stats and achievements will reset. We don't want anyone to have an unfair advantage when the Closed Beta is over.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: When will BrainBread 2 be released?&lt;/b&gt;&lt;br&gt;&lt;i&gt;Probably early or mid 2016. But there is no exact date, delays can be expected.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Q: Does BrainBread 2 have any realism?&lt;/b&gt;&lt;br&gt;&lt;i&gt;No.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Information for Closed Alpha Players&lt;/div&gt;Those who were in the Closed Alpha will get their keys distributed trough Reperio Studios as a Private Message on the 15th of December. You will only obtain the key if you have transferred your old account to your &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Reperio Studios&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[reperio-studios.net]&lt;/span&gt; account, more information can be found on the &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freperio-studios.net%2Ftransfer&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Account Transfer&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[reperio-studios.net]&lt;/span&gt; page, be sure to read the instructions clearly.&lt;br&gt;&lt;br&gt;When the transfer is complete, it will then say &amp;quot;Your account now has BrainBread 2 activated&amp;quot;. If you transfer your account after the 15th, then it can take up to 24hrs before you will obtain your key.&lt;br&gt;&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt;&lt;br&gt;&lt;i&gt;The transfer page will discontinue on the &lt;b&gt;20th of December 2015&lt;/b&gt;, so make sure you have transferred your account before this date.&lt;/i&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/128714498665951708]]></link>
      <pubDate>Sat, 12 Dec 2015 14:16:36 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/128714498665951708</guid>
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      <title>100 enter the city</title>
      <description>&lt;b&gt;100&lt;/b&gt; survivors have entered the city, not knowing their about to enter a world of pain and bread. They were the first to learn the deep dark secrets of CyberCon... The top contributor in Human Augmentation and killer flesh eating freaks of nature, &lt;b&gt;100&lt;/b&gt; survivors battle through the first few's weeks of the total global eradication of all nations, they will encounter many mutations and changes that will change the very world forever.&lt;br&gt;&lt;br&gt;&lt;i&gt;Will you be among the first?&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Apply for a chance to be initiated&lt;/div&gt;&lt;br&gt;*we will be releasing keys weekly so do NOT worry if you don't get in, the people selected will be playing a playable build with some problems, if you wish to avoid being in a game that may crash we suggest you wait for the public beta coming soon.&lt;br&gt;&lt;br&gt;Get to know this tool those who apply:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FReperio-Studios%2FBrainBread-2-Issues&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://github.com/Reperio-Studios/BrainBread-2-Issues&lt;/a&gt;&lt;br&gt;&lt;br&gt;We will be using this to report anything that we come across (bugs/exploits and crashes). The selected &lt;b&gt;100&lt;/b&gt; will be accepted into a closed group where we can talk about gameplay and feedback or you may just fancy to chat, any ideas WILL be greatly appreciated and considered.&lt;br&gt;&lt;br&gt;&lt;i&gt;*Keys earned in previous streams will be provided to those who have waited a long time for us to actually get to this spot. And those who got into closed alpha will get their keys as well.&lt;/i&gt;&lt;br&gt;&lt;br&gt;Apply Here:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrainbread2.eu%2Fbeta.php&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://brainbread2.eu/beta.php&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;KEY APPLICATIONS WILL CLOSE ON THE 15TH OF DECEMBER, KEYS WILL BE GIVEN OUT EVERY WEEK AFTER THIS DATE!&lt;/b&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/128713136463326250]]></link>
      <pubDate>Wed, 25 Nov 2015 01:30:53 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/128713136463326250</guid>
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      <title>BrainBread 2 Dev Stream!</title>
      <description>Braaaains...&lt;br&gt;&lt;br&gt;We are going to stream some Gameplay of BrainBread 2 and as well asking questions and such :)&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.twitch.tv%2Freperiostudios&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.twitch.tv/reperiostudios&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/157971645826196905]]></link>
      <pubDate>Sat, 20 Jun 2015 17:54:59 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/157971645826196905</guid>
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      <title>Brainbread 2 wants YOU!</title>
      <description>Do you feel like you want to test your skills? Do you feel like you want to contribute in making brainbread 2 the best game it can be? then here is your chance to be part of a team that takes passion in what it creates, we aren't going to lie, we are looking for developers that have experience in the source engine, without developers we can't make a game in the speed people expect, so what are we looking for? &lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;   &lt;li&gt;Character artist&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Texture artist/VGUI artist (2D artist)&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Prop artist (3D artist)&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Voice actors&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Level designers&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Sound designer&lt;br&gt;   &lt;/li&gt;&lt;li&gt;Musician &lt;br&gt;   &lt;/li&gt;&lt;li&gt;Particle artist&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;u&gt;Character artist&lt;/u&gt;&lt;br&gt;You will be in charge of making exciting and gruesome zombie models and other npcs bringing then to life with your various skills, you will be provided concept art and resource you require, if you have the heart for this, please apply, we also need some character models.&lt;br&gt;&lt;br&gt;&lt;u&gt;Texture artist/VGUI artist (2D artist)&lt;/u&gt;&lt;br&gt;You will be creating multiple textures so the level designers can use them on their maps, be creative and you will go far, make funny posters, anything you desire as long as its not offensive it is ok with us, we need some tasty gore, we have plenty at the moment, but as its a brainbread game... WE WANT MORE!&lt;br&gt;&lt;br&gt;&lt;u&gt;Prop artist (3D artist)&lt;/u&gt;&lt;br&gt;The game needs many props, props are one of the main things in any game to bring the environment together, you will be in charge of making post apocalyptic and funny props, use your imagination as we wont limit your creativity.&lt;br&gt;&lt;br&gt;&lt;u&gt;Voice actors&lt;/u&gt;&lt;br&gt;The life a soul of the party, you will be giving the world a voice and personality, the only rules we have on voice acting that you have a good microphone set up and have to have fun.&lt;br&gt;&lt;br&gt;&lt;u&gt;Level designers&lt;/u&gt;&lt;br&gt;Level designers make the world, they decide how the game plays, they are important and this job position requires people with heart and a desire to experiment with maps, we would need a update every 1-2 weeks for we can test your map and give you direct feedback, you will have props/textures provided on demand.&lt;br&gt;&lt;br&gt;&lt;u&gt;Sound designer&lt;/u&gt;&lt;br&gt;every good game has a good sound designer, this job will be in charge of creating beefy weapon sounds with some good bass, hit impact noises and disgusting gore squishy sounds, anything you can come up we would love too hear it.&lt;br&gt;&lt;br&gt;&lt;u&gt;Musician&lt;/u&gt;&lt;br&gt;You are the music man, you come from far away, kidding.... you will be making action/horror/comedy music and music cues, could even do some fake commercial music so that we as a team can make some funny stuff for the radio/tv.&lt;br&gt;&lt;br&gt;&lt;u&gt;Particle artist (Need ASAP)&lt;/u&gt;&lt;br&gt;You will be in charge of making decent looking particles that do not effect performance and are optimized, our current blood/muzzle flashes seems to lag the game, so if you feel you can do this, we would like to offer you a job with us. I hope you like to get your hands bloody, because we need some proper gore, non of that little sissy girl stuff.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Recently valve have allowed paid mods onto steam, we at Reperio Studios do not support this method and believe not only is this damaging to the modding community, it poisons it and attracts people who have no passion or love for it like a lot of us do, we do not believe in milking the mod community just so some one can make a quick buck (corporations) and will fight it too preserve a better modding future for us all, please sign the petition and hopefully valve will see that the community will not stand for this.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.change.org%2Fp%2Fvalve-remove-the-paid-content-of-the-steam-workshop&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;If you feel that skills to pay the bills and fancy joining a team of hard working, enthusiastic people, please click the link below and apply, we will get back to you as soon as possible, so please make sure to check up daily if you have had a reply, we look forward to seeing you! :D&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fforums%2Fapplications.12%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/forums/applications.12/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Thank you for your time&lt;br&gt;Reperio Studios</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/159092769338398878]]></link>
      <pubDate>Sat, 25 Apr 2015 22:18:20 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/159092769338398878</guid>
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      <title>BrainBread 2 is coming to Steam!</title>
      <description>&lt;b&gt;&lt;u&gt;The Road to Steam&lt;/u&gt;&lt;/b&gt;&lt;br&gt;This update comes quite late, you might wonder why we decided to announce this rather 'old' achievement, if you've followed us on our &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fbrainbread2&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FaceBook&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.facebook.com]&lt;/span&gt; page you'd already know that we've been Greenlit.&lt;br&gt;However we felt that we didn't have enough to show off so we waited a while to post this announcement.&lt;br&gt;&lt;br&gt;Now to the big topic, now that we've gotten our project on Steam we will push forward making sure this game sees the light of dawn!&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;u&gt;Changes&lt;/u&gt;&lt;/b&gt;&lt;br&gt;Steamworks gives us many unique possibilities to immerse our players more and allowing high competition! &lt;br&gt;&lt;br&gt;We're going to maximize our extent of Steamworks, featuring:&lt;br&gt;* &lt;u&gt;Stats&lt;/u&gt; - Levels, XP, Skill Points, etc... Will be saved Globally and can be loaded on any server if the owner permits this!&lt;br&gt;* &lt;u&gt;Workshop Support&lt;/u&gt;&lt;br&gt;* &lt;u&gt;Inventory &lt;/u&gt;- Throughout the game you will find items which will go into your inventory, if the server permits storing of stats then unique items you find will be stored in your inventory, you may then upgrade them / use them to upgrade a weapon which must be done in the main menu (when not playing), however you first need a backpack to enable this feature, backpacks can be found in the game as well!&lt;br&gt;* &lt;u&gt;Achievements &lt;/u&gt;- We will feature many different Achievements to please Achievement Hunters. Some may even give you XP.&lt;br&gt;*&lt;u&gt; Leaderboards &lt;/u&gt;- Making certain gamemodes competitive will definitely make this feature boost your motivation to get yourself to the top.&lt;br&gt;&lt;br&gt;&lt;u&gt;Platforms we will support:&lt;/u&gt;&lt;br&gt;* Windows&lt;br&gt;* Linux&lt;br&gt;* Mac &lt;br&gt;&lt;br&gt;&lt;u&gt;Gamemodes:&lt;/u&gt;&lt;br&gt;* &lt;u&gt;Classic/Story&lt;/u&gt; - The old classic mode will become more story driven, both humans and zombies will have a story to follow. Level designers can easily add their own missions in the maps which enables high flexibility and dynamic gameplay. There will be a Journal GUI which stores all your missions(quests). Both Main/Side quests. On completing a quest you will be granted XP and you will progress in the map which may be one part of a big chapter. You can also fail quests which may lead you to big work arounds to progress further in the map.&lt;br&gt;&lt;br&gt;* &lt;u&gt;Survival&lt;/u&gt; - This is a pure deathmatch styled mode where everyone is for himself, you need to play strategically, the main goal is to Survive a round. If all the humans turn into Zombies the round will end. To maintain a good score you must both kill and find items.&lt;br&gt;&lt;br&gt;* &lt;u&gt;Arena&lt;/u&gt; - This is a team survival styled mode where you can only play as a human, you will fight against waves of different types of zombies. After X waves a boss will come and the difficulty will gradually increase for every wave. (Gladiator styled) If you die you will have to wait X sec to respawn and you will decrease the amount of reinforcements left, when the reinforcements run out no one will be able to respawn. So when everyone is dead you lose the match.&lt;br&gt;At the beginning of an Arena match you will be 'gearing' up in an armory. You can choose any weapon if you meet the level requirement. (The highest level player in your game will scale the npcs to match his performance, which means if you have a bunch of low levels + one high level it will be much harder!)&lt;br&gt;&lt;br&gt;* &lt;u&gt;Quarantine&lt;/u&gt; (WIP) - You will be put into multiple teams of both humans and zombies. Then there will be an A.I sweeper team of special forces who're sent to neutralize everyone and everything. It will be chaotic and you will face many threats. This will be an hardcore survival mode. (Still under construction)&lt;br&gt;&lt;br&gt;Shared:&lt;br&gt;* The Skill System is available in every gamemode. &lt;br&gt;* You will be able to open a GUI menu to see an overview of your character + his/her skills,XP, inventory and quests. The quests is global which means you see the same stuff as everyone else.&lt;br&gt;* You can design your own survivor (female/male) in the main menu, similar to Fallout 3. You may change your characters appearance, clothing, etc...&lt;br&gt;* There's convars to disable the stats loading and inventory functions for those who want less Arcadish gameplay. &lt;br&gt;* You may filter the servers in the server browser by Level, meaning the servers will inform you if it has an average player count of high or low level players. IF you're a low level you would want to join a server with equal players in order to progress and have more fun. Vice versa for high leveled players.&lt;br&gt;* There is no cap on the level, however you can only spend 50 talent points (1 point per level) after that each level will just increase your base stats slightly. (WIP)&lt;br&gt;* There will be a unique skill tree for zombies, which means you can choose to play only as a zombie if you'd prefer that. (Survival and Arena will not let you play as a Zombie only)&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;u&gt;Screenshots&lt;/u&gt;&lt;/b&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2Fmarch2015%2Fhospital1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/march2015/hospital1&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2Fmarch2015%2Fcrypt&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/march2015/crypt&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2Fmarch2015%2Fsurvival2.png&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/march2015/survival2.png&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://media.moddb.com/images/articles/1/182/181214/auto/skill_system.jpg&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://media.moddb.com/images/articles/1/182/181214/auto/skill_system.jpg&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fimg_bb2%2Fmedia%2F2015%2Ffeb%2FSurvivor01_Zbrush_Render&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/img_bb2/media/2015/feb/Survivor01_Zbrush_Render&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fimg_bb2%2Fmedia%2F2015%2Ffeb%2FRemingtonSniperRender1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/img_bb2/media/2015/feb/RemingtonSniperRender1&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fimg_bb2%2Fmedia%2F2015%2Ffeb%2Fcarnage01&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/img_bb2/media/2015/feb/carnage01&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fimg_bb2%2Fmedia%2F2015%2Ffeb%2Fcarnage02&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/img_bb2/media/2015/feb/carnage02&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Closed Beta&lt;/b&gt;&lt;br&gt;In one to three weeks we will start giving out 5 keys every Friday on our &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fbrainbread2&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FaceBook&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.facebook.com]&lt;/span&gt; page, these keys can be activated through Steam which will give you access to the current version of BrainBread 2!&lt;br&gt;Keep your eyes open and you may get lucky! &lt;br&gt;Why 5 keys every Friday? Because we need more testers and gradually getting more people to play would hopefully give some necessary feedback.&lt;br&gt;&lt;br&gt;&lt;b&gt;Recruiting&lt;/b&gt;&lt;br&gt;We're always looking for bright minds and positive folks to fill our ranks. &lt;br&gt;If you're interested in joining us please check this &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Fjobs%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;link&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[reperio-studios.net]&lt;/span&gt;!&lt;br&gt;&lt;br&gt;&lt;u&gt;Until next time, stay awesome!&lt;br&gt;~ Reperio Studios&lt;/u&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/159089144570856905]]></link>
      <pubDate>Sun, 15 Mar 2015 20:27:06 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/159089144570856905</guid>
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      <title>BrainBread 2 is now Greenlit!</title>
      <description>We would like to thank our fans, and our community, for making BrainBread 2 greenlit possible! It really suprised us when this happened, and we are really grateful and happy for your support!&lt;br&gt;&lt;br&gt;For those who already got keys for BBS/BB2, don't worry, we are going to figure something out for those who already got a key. Stay tuned for more information!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;FAQ&lt;/div&gt;&lt;br&gt;Q: Do we still need to use the launcher?&lt;br&gt;A: No, you don't need the launcher for the steam version&lt;br&gt;&lt;br&gt;Q: is Half-Life 2 required to play BrainBread 2?&lt;br&gt;A: Half-Life 2 is not required at all.&lt;br&gt;&lt;br&gt;Q: Workshop support?&lt;br&gt;A: We will see if we can have workshop..&lt;br&gt;&lt;br&gt;Q: I already got a key for BrainBread 2 Closed Alpha, do I have to wait for Steam version to be released?&lt;br&gt;A: We will see if we even can give steam keys to those who already got access for Closed Alpha.&lt;br&gt;&lt;br&gt;Q: When will the next batch of keys arrive for Closed Alpha?&lt;br&gt;A: Soon, very, very soon!</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/168091730767698299]]></link>
      <pubDate>Fri, 23 Jan 2015 02:53:01 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/168091730767698299</guid>
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      <title>BrainBread 2 Public Alpha</title>
      <description>&lt;b&gt;We at Reperio Studios have decided that we'll let BrainBread 2 go public for a limited amount of time (3 days to be precise).&lt;br&gt;We want your feedback and we want to keep our fans hyped, we hope this decision will give us much positive progress &amp;amp; results.&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;How do I get my hands on BrainBread 2?&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;The first step is to grab the &lt;a class=&quot;bb_link&quot; href=&quot;http://www.moddb.com/mods/brainbread2/downloads/deadbread-launcher&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;launcher here&lt;/a&gt;.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Then go ahead and register an account at &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.reperio-studios.net&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Reperio Studios&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.reperio-studios.net]&lt;/span&gt;!&lt;br&gt;&lt;/li&gt;&lt;li&gt;Then login to the launcher with your forum credentials you recently created.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Last but not least, download BrainBread 2!&lt;/li&gt;&lt;/ul&gt;We also have a TeamSpeak 3 Server for those of you who want to group up and have some fun.&lt;br&gt;TS3 Info:&lt;br&gt;Address: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;reperio-studios.net&lt;/a&gt;&lt;br&gt;(no password)&lt;br&gt;&lt;br&gt;&lt;b&gt;Info about the old Game Account System:&lt;/b&gt;&lt;br&gt;If you had an account on the old system please check this &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Ftransfer&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;site&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[reperio-studios.net]&lt;/span&gt; to transfer your verification to our new system. Login with your new forum account, then your old game account!&lt;br&gt;&lt;br&gt;&lt;b&gt;Brief Info/Tutorial about the new launcher (DeadBread):&lt;/b&gt;&lt;br&gt;&lt;br&gt;The old launcher was very bland, static and boring. So I decided to remake it, the new launcher is not only for BrainBread 2 but all of our future games. We've also added support for BrainBread 1 in-case someone haven't tried it already.&lt;br&gt;&lt;br&gt;What we've focused on is to make the new launcher simplistic, user friendly, dynamic and useful.&lt;br&gt;It has a community/social system, addons, scoreboard, etc...&lt;br&gt;All downloads happen in a cloud manner, all files get synced to your PC so you'll always be up to date, and if you're missing some files you can repair your game content to retrieve lost content in no time!&lt;br&gt;&lt;br&gt;&lt;i&gt;The Login Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FLoginScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/LoginScreen&lt;/a&gt;&lt;br&gt;This one is quite explanatory, you login with your forum credentials and that's about it.&lt;br&gt;&lt;br&gt;&lt;i&gt;The Home Screen: &lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FMainHomeScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/MainHomeScreen&lt;/a&gt;&lt;br&gt;This part is common for all games that we currently support, you'll see some recent updates/patch notes. The current version you have of the game, if non-existent it will be set to N/A.&lt;br&gt;You will also launch / repair the game from this section, the download bar will be visible to the right from the play button while downloading. There's also a download bar on the selected game icon so you know which game is downloading if you're browsing another game (no details here, just a bar)&lt;br&gt;&lt;br&gt;As for the other stuff, you see the navigation buttons Home, News, etc.. this diferes from game to game, some might not support addons or scores, etc...&lt;br&gt;The Reperio Studios icon/logo to the top left is where you'll have to click in order to open the Settings menu.&lt;br&gt;The green icon with the number 5 above it is the 'button' to open the user list, the number 5 indicates that I have 5 friends! While the other green circle to the far right is my status icon, Green = Online, Red = Busy, etc...&lt;br&gt;&lt;br&gt;&lt;i&gt;News Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FNewsScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/NewsScreen&lt;/a&gt;&lt;br&gt;This is a more in-depth news report from this game, featuring news from multiple sources.&lt;br&gt;&lt;br&gt;&lt;i&gt;Addons Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FAddonsScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/AddonsScreen&lt;/a&gt;&lt;br&gt;Here you'll be able to Browse &amp;amp; Install, Upload &amp;amp; Modify addons.&lt;br&gt;Obviously you can only modify your own addons...&lt;br&gt;The browsing list is similar to the Scoreboard list which you'll see further down!&lt;br&gt;And yes the downloading of addons will auto-extract into your game folder, so no need for you to bother about getting advanced. :)&lt;br&gt;&lt;br&gt;&lt;i&gt;Scoreboard Screen: &lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FScoreboardScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/ScoreboardScreen&lt;/a&gt;&lt;br&gt;This is where you browse the current scores for the selected game, you can choose another map if you wish, having it set to Global will take all the available 'Maps' and multiply the scores for each user. To show max kills, deaths, etc.. Or you can set it to a map name to filtrate the scores per map.&lt;br&gt;&lt;br&gt;&lt;i&gt;Tools Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FToolsScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/ToolsScreen&lt;/a&gt;&lt;br&gt;Here you'll be able to launch a server for the selected game or launch the SDK (Hammer, HLMV, etc)...&lt;br&gt;&lt;br&gt;&lt;i&gt;System Tray Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FSysTrayScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/SysTrayScreen&lt;/a&gt;&lt;br&gt;When you minimize the launcher will be available from the System Tray where you can quick launch any game, open the user list, logout, etc...&lt;br&gt;&lt;br&gt;&lt;i&gt;User List Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FUserListScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/UserListScreen&lt;/a&gt;&lt;br&gt;Here you'll be able to show everyone who's registered at our forums, chat with them, add them to your friends list and what not. :)&lt;br&gt;&lt;br&gt;&lt;i&gt;Chat Screen:&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Freperio-studios.net%2Flauncher_content%2Fmoddb_news%2FChatScreen&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://reperio-studios.net/launcher_content/moddb_news/ChatScreen&lt;/a&gt;&lt;br&gt;Here you can talk with your buddies or anyone on the user list as long as they've not enabled Private Mode which means you must be their friend in order to talk to'em.&lt;br&gt;(The chat layout isn't final, we intend to make it highly customizable in the updates to follow)&lt;br&gt;&lt;br&gt;&lt;b&gt;Conclusion:&lt;/b&gt;&lt;br&gt;That's it for now, BrainBread 2 will be unlocked at 23.10.14 so people will have time to get the game downloaded.&lt;br&gt;We look forward to see you all in-game! :)&lt;br&gt;And we hope you'll like what we've done so far!&lt;br&gt;Don't forget to step by our TeamSpeak Server and say HI!</description>
      <link><![CDATA[https://steamcommunity.com/groups/brainbread/announcements/detail/166956946574315461]]></link>
      <pubDate>Tue, 21 Oct 2014 18:08:36 +0000</pubDate>
      <author>Wuffesan</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/brainbread/announcements/detail/166956946574315461</guid>
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