STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
1,096
IN-GAME
6,174
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Improvement Suggestions:
MvM Server:
  • Make all the basic MvM upgrades available - Yes, custom weapons are good and yes, we understand, its impossible to make them upgradeable with basic GUI, but you can change the script for so called "advanced upgrades" to make it work like a charm. Because, honestly, it feels wacky without Health Regen or Crit-for-Kill upgrades.
  • Optimise the weapons - Once again, some of the weapons just not work or work like basic weapons here, for example Intermission works like a normal sapper, which kinda kills the whole idea of "Healing Sapper". And it kinda sucks.
  • Restore voting - yeah, old voting system is crap, but ya can always give us !votekick and !rtv
    ones.
Normal Server:
  • Restore voting - same as MvM one.
  • Inside Jab - make the backstab itself unnoticeable, and notify the victim one second after the bomb has been planted.
  • Add some Advanced Weaponiser Weapons - some of them are fun, like Fire Retardant Suit, Firkin' Flamer or Mega Buster, they'd make a nice addition here.
  • Add some more workshom weapons - dont be like Valve, try some new crаp! Like SCRVMP-Y 3000 , Wee Willy, Track Record, Grim Charger, Le Fantome - pick any of them, they will make your servers overencoumbered with people!

Other:
  • Make a Custom Weapons Randomiser Server - Let's Go Crazy! XD
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Showing 1-3 of 3 comments
maDEMOman 4 Jul, 2017 @ 4:50pm 
the only thing noticable on inside jab backstabs are the sound.
and even then the spy is normally gone
[cTF2w] Crafting 5 Jul, 2017 @ 11:03am 
1) We have to use a custom menu system for MvM. For the short answer, upgrades don't stick on custom weapons after you die and it resets.

2) There should only be a few weapons that don't 100% benefit in MvM and that can be fixed.

3) RTV works on all of the servers.

4) Inside Jab has been removed from all servers and it currently being reworked

5) We could add weapons that we have removed (and it's a somewhat long list) to just to the MvM servers.

6) 99% of the new weapon sugguestions required a new attribute to be coded and we currently have 2 coders who do that part. I have only paid one of them, so both of them go at their own speed. We do monthly updates (that we haven't missed in 2 years), so they normally work on fixes/changes the last 10-14 days of each month and I try to give them the first half of each month to do whatever they want to do. Plus we normally have stuff planned besides our monthly updates that required my 2 coders to be working on stuff.
Originally posted by Crafting | cTF2w:
1) We have to use a custom menu system for MvM. For the short answer, upgrades don't stick on custom weapons after you die and it resets.

2) There should only be a few weapons that don't 100% benefit in MvM and that can be fixed.

3) RTV works on all of the servers.

4) Inside Jab has been removed from all servers and it currently being reworked

5) We could add weapons that we have removed (and it's a somewhat long list) to just to the MvM servers.

6) 99% of the new weapon sugguestions required a new attribute to be coded and we currently have 2 coders who do that part. I have only paid one of them, so both of them go at their own speed. We do monthly updates (that we haven't missed in 2 years), so they normally work on fixes/changes the last 10-14 days of each month and I try to give them the first half of each month to do whatever they want to do. Plus we normally have stuff planned besides our monthly updates that required my 2 coders to be working on stuff.
Now that's the answer I was waiting for. Thank you.)
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Showing 1-3 of 3 comments
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