STEAM CSOPORT
Custom TF2 Weapons cTF2w
STEAM CSOPORT
Custom TF2 Weapons cTF2w
1,443
JÁTÉKBAN
7,335
ONLINE
Alapítva:
2015. június 19.
Nyelv:
Angol
Hely:
United States 
1,191–1,200/1,221 bejegyzés mutatása
3,550
Suggestions for New Weapons (or New Attributes)
Complex idea

Jetpack Two Barrel Shotgun (also called JTBS)
Scout Primary : Based on Force-a-nature
(+) +8 ammo by clip (like +400% :D)
(+) set victim on fire for 1 second
(+) +50% attack rate when airborn
(+) can knockback yourself more than 1 time
(-) -75% damage
(-) don't knockback victim
(-) user take 2x time more knockback while airborn
(-) no random crit

Gameplay : You havn't understood ? that normal
You can shoot multiple time in the air to jump again, and again, and again, touch the sky
Take care, you can take fall damage

Rocket Flyer
Solidier Primary : Based on Rocket Jumper
(+) +300% blast range (from 200%)
(+) +100% clip
(+) +90% reload speed while airborn
(+) +90% attack rate while airborn
(-) -100% damage
(-) marked for death while airborn (mini-crit damage fall ouch Dx)

Gameplay : This boosted Launcher is dysigned for travel the map more than for Market Gardening :D

F*ck Gravity
Scout Primary
(+) on hit : stack a double jump
(+) no damage fall
(+) +25% chance to dodge when airborn
(+) +50% reload speed
(-) -33% clip (4 ammo)
(-) double jump desactivate
(-) can't reload while on the ground (had to jump to reload)

Stalins Orgue (russian historic rocket launcher)
Heavy Primary
(+) shoot Rocket instead of Bullet
(+) +50% projectile speed
(-) deal -50% damage (based on normal rocket launcher damage)
(-) 1 bullet by shoot
(-) 1 spread angle penality
(-) -50% attack rate
(-) -150% clip
(-) -50% blast range
(-) no random crit
(-) +50% spin up time

Gameplay : Yup, heavy can rocket jump
Idk if the shoot is slow enougth to don't rocket spam but no problem
better see flying heavy

Flame Absorber
Pyro Secondary : Shotgun
(+) crit against burning player
(+) on crit : give you primary ammo
(+) on crit : bullet go trougth victim
(+) +20% attack rate
(-) +25% spread bullet
(-) remove fire on hit
(-) no random crit
(-) +25% fire vulnerability while deployed

Gameplay : Ignite then Shoot
Quite easy nah ?
Mettle update hidden Pro weapon

"Need Skill to use, but give to your skill more potential to kill"

Solidier Primary : Death from above

(+) +10 air control (that a lot)
(+) +25% blast on yourself (powerfull rocket jump)
(+) -60% damage from your own blast (less rocket jump damage)
(+) no fall damage
(+) +25% damage while airborn
(-) -50% damage while on floor
(-) -10% movement speed
(-) -25% reload speed
(-) -25% buff duration
(-) +50% weapon deploy time

Scout Primary : Neva-miss Canon

(+) +25% damage
(+) on hit : reload ammo in the clip
(+) on hit : +50% attackspeed for the next shoot
(-) -50% attack rate
(-) -50% reload speed
(-) -50% clip

Scout melee : Home run !

(+) critical (headshoot) insta-kill
(+) on taunt kill : reload ammo instantly
(+) +25% charge rate
(+) +2 ammo
(-) -75% stun duration
(-) -100% attack rate

Solidier Shotgun : Second Amendment

(+) +25% damage
(+) -25% bullet spread
(+) can headshoot
(-) -33% clip (4 ammo)
(-) -25% attack rate
(-) no random crit

Pyro Primary : The Sky Burner

(+) on rocket jump : can insta-change weapon
(+) +25% resistance to blast while deployed
(+) +10% movement speed while deployed
(-) +25% weapon deploy time
(-) -50% airblast refire
(-) -50% afterburn duration

Demo-Primary (Canon type)

(+) deal crit instead of mini-crit (donk OP)
(+) can decrease the fuse time faster
(+) +25% projectile speed
(-) -25% damage
(-) -25% attack rate

Demo Melee : Ara-Kiri

(+) crit kill instantly
(+) on kill : refil meter
(+) ammo become health
(+) kill heal you
(-) can't be healed
(-) on crit miss : you suicide
(-) -25% damage
(-) honnorbound

Heavy have not enougth skill to get any pro item

Engi Shotgun : texan stock

(+) crit on disguised spy
(+) +25% attack rate
(+) +100% bullet
(+) +233% clip size (20 clip size)
(-) -25% damage
(-) +25% damage falloff (less damage on range shoot)
(-) minimal damage are 1 (from 3)
(-) reload an ammo cost 25 metal

Engi Wrench : Digital improver

"5.99$ to get the top of the technologie"

(o) not a Wrench, but a texan style I-watch
(+) +90% attack rate (no attack animation)
(+) your dispenser get +200% range for you only
(+) +200% construction rate on hit
(-) -25% buildings build speed
(-) -75% ugrade speed
(-) -75% construction heal rate
(-) -100% damage

Medic Primary : Coumpound crossbow

(o) crossbow type
(+) can headshoot (deal crit)
(+) reload 3 ammo at once
(+) +200% clip
(+) when your bolt stack damage up to 100 or more damage (long range) it instant kill
(+) healing someone with this crossbow heal yourself (25% of the heal)
(-) -25% reload speed
(-) disable secondary slot (no heal)

Spy Primary : Challenger Pistol

(+) can headshoot (no defocus)
(+) can attack while disguise
(-) on miss/bodyshoot : remove your disguise
(-) -100% damage on buildings
(-) disable melee slot

Spy melee : Stab or Afk (change this name it's just a joke)

(+) Disguise on stab
(+) +10% movement speed
(-) disable primary slot
(-) can attack only while disguised
2,121
Ideas for Changes/Balancing (Custom Weapons)
1,191–1,200/1,221 bejegyzés mutatása