STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
1,116
IN-GAME
6,023
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Showing 11-20 of 30 entries
3,550
Suggestions for New Weapons (or New Attributes)
Again everybody is defending the useless crap they made because they are happy that the game becomes more nooby ( i just hate when nerfs ruin good weps im not a tryhard just saying)

1. So lego you see 110 health is fine right welp totally not you are 10 hp above the death zone 10 hp is nothing like a minigun bullett hit and you are in danger of the pipes or the direct hit it needs to do -15 dmg to kill you it means it can kill you from a longer range and also pyro flames etc

2. Talking about fun then is it fun to fight agains a heavy medic pair camping your spawn is it fun to fight against a blacbox/conch soldier is it fun to play against w+m1 pyros,
Cunt engineers on hightower yeah those who put the minis everywhere, or the heavy who glues itself to the cart killing everyone or when the enemy has the best spy/sniper come on i rather fight an old sandman scout than these jesus

3.And you say the sandman is good so now you can get killed because the opponent can shoot back and no more combo its too weak 30 dmg and some natascha stun shit its useless rather use the nerfed atomizer because it is good and usefull wep

4. The deadringer oh boy you really say that it is good man you need to play spy dont watch mr paladin he knows what to do and how to he can use the shit deadringer but normal players cant firs of all in tf teammatrs shoot eachother everytime even when they are in the safe room no spies can live without cloak now the deadringer cant pick up ammo sowhen its gone you are dead and also the enemy can see you when they respawn you knof the friendly wallhack so have fun hiding "but you can use the l'tranger" so you say that you gonna shoot people with that revolver that cant oneshot a scout using a sandman when crits (96 dmg) you are fking jokin they tear you to shreds you are defendless have fun playing spy also note that you have 125 hp or 100 hp when using the big earner you are so fking close to the death zone and also note the decloak sound now go play spy with the deadringer you wont go far

5. Legofan pls play the game dont just play with the stats/numbers play the game first develop some skill and come back after
Please stop arguing i just want a decent review of my weapon set that i made in 2016 so i reposted and reworked it so please make a decent review.

Spy set

The Faith
spy secondary (revolver) it looks like a deagle

Pros
(+)50% bigger clip capacity
(+)20% more accurate
Passive
(0)3 optional shooting form (change with m3 button)
1.Normal: 1 bullet per shot - normal revolver
2.Pellet: 3 bullets per shot - 1-3 degree bullet deviation
3."Explosive" deals 100dmg no damage falloff or ramp up uses up the entire clip/shot (9bullets) - can only be fired when the clip is full -(27 ammo so 3 shots make it count)
Cons
(-)15% ammo capacity (stock revolver 32 ammo this revolver 27 ammo - starts with a 9 bullet already in the gun so 18 reserv ammo)
(-)25% slower firing speed
(-)25% slower reloading speed
(-)50% ammo from ammo boxes
(-)No ammo from dispencers
(-)No ammo from the resupply locker (prevents spamming)
(-)No random critical hits

Note: Encourages revolver usage good for finishing off low health classes best with the set knife. (below)


Tortured Souls
spy melee

Pros
(+)On Backstab: Absorbs the %50 current health from your victim.
(+)On Hit: Cause bleeding for 6 seconds.
Passive
(0)The killed enemy dies painfully. (extremely loud scream when the enemy dies)
Cons
(-)35% slower firing speed.

Note: Good for scaring away enemies with bleeding, little self healing.

The Last Hope
spy watch

Pros
Passive
(0)Cloak Type: Damage Absorption
Absorbs all incoming damage for 5 seconds than makes you invisible for 10 seconds. Decloaking while invisible drains the remaining cloak, makes a loud noise while decloaking.
Needs 2 full ammo packs to recharge (1 for the invisibility 1 for the damage absorption)
If not fully charged it can be used to gain invisibility triggers on hit. (like deadringer)
Cons
(-)No cloak from dispencers

Note: Best way to remain undetected also saves lifes. Made with Gabens mercy.
3
help me ;-;
4
What prompted the disabling of random crits?
3,550
Suggestions for New Weapons (or New Attributes)
The Faith (spy revolver) looks like a desert eagle
3 optional shooting form Burst ( 3 bullets per shot 40 damage each shot -50% accuracy damage fallofl/ramp up doesnt effect)
Normal (1 bullet per shot)
Explosive (-99 blast radious needs all ammo from your clip cannot shot if your clip is not full 100 damage damage fallof/ramp up doesnt effect)
+150% bigger clip capacity (15 bullets 2 clip)->all ammo is 30
+20% more accurate
-30% slower firing speed
-25% slower reloading speed
No random critical hits

Gameplay (based on the shooting forms): Normal: a more accurate revolver
Burst: 3 bullets more damage less accuracy good way to finish light health classes or scare high health classes more ammo consumption
Explosive: very high damage good to finish classes cannot 1 shot and a lot more ammo consumption only 2 shot avaible always pay attention to your ammo

http://gamebanana.com/skins/126660

Last Hope: Cloak Type: Damage Absorption
Can absorb all incoming damage for 5 seconds after that, it
makes you invisible for 10 seconds decloaking will drain the remained cloak
A lot noisier decloak
You can recharge your clock but only with a full ammo pack.

Gameplay: Fool your enemies by not receiving damage so they will think you are one of their teammates getting hit while the absorption is active doesnt make hitsound, hard to recharge

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=6411&searchtext=

Tortured Souls
On Backstab: Absorbs the 50% current health from your victim.
On Hit: Cause bleeding for 6 seconds.
-25% slower firing speed.
+25% incoming damage when equiped

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=678297680&searchtext=artifact


Repost critique needed ( ͡° ͜ʖ ͡° )
Spy set posted a while ago pls dont stone me :)


The Faith (spy revolver) looks like a desert eagle
3 optional shooting form Burst ( 3 bullets per shot 40 damage each shot -50% accuracy damage fallofl/ramp up doesnt effect)
Normal (1 bullet per shot)
Explosive (-99 blast radious needs all ammo from your clip cannot shot if your clip is not full 100 damage damage fallof/ramp up doesnt effect)
+150% bigger clip capacity (15 bullets 2 clip)->all ammo is 30
+20% more accurate
-30% slower firing speed
-25% slower reloading speed
No random critical hits

Gameplay (based on the shooting forms): Normal: a more accurate revolver
Burst: 3 bullets more damage less accuracy good way to finish light health classes or scare high health classes more ammo consumption
Explosive: very high damage good to finish classes cannot 1 shot and a lot more ammo consumption only 2 shot avaible always pay attention to your ammo


Last Hope: Cloak Type: Damage Absorption
Can absorb all incoming damage for 5 seconds after that, it
makes you invisible for 10 seconds decloaking will drain the remained cloak
A lot noisier decloak
You can recharge your clock but only with a full ammo pack.

Gameplay: Fool your enemies by not receiving damage so they will think you are one of their teammates getting hit while the absorption is active doesnt make hitsound, hard to recharge


Tortured Souls
On Backstab: Absorbs the 50% current health from your victim.
On Hit: Cause bleeding for 6 seconds.
-25% slower firing speed.
+25% incoming damage when equiped
Showing 11-20 of 30 entries