STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
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Founded
19 June, 2015
Language
English
Location
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Showing 171-180 of 192 entries
2,121
Ideas for Changes/Balancing (Custom Weapons)
Originally posted by Crafting | cTF2w:
Originally posted by KoopaKing64:
Saw the newest video about the jaws of steel and it's fantastic, especially with the new shark meter mechanic.
That said, I do have 2 things I want to talk about and no, it's not anything major but rather small oddities.

First, the speed stat of the fists don't really have a matching equal value compared to the rest of the stats, and here's what I mean by that:
Damage- 25% less dry, 25% more wet
Fire rate- 25% slower dry, 25% faster wet
Walk speed- 50% slower dry, 25% faster wet

You see the difference now? Why isn't the walk speed 25% slower on dry instead of 50? It looks out of place for the eyes but more important it's not doing heavy any favors in his fist fights if he can't keep up with his targets to charge his shark meter.

Now I like to turn everyone's attention to the weapon skin for a moment. The jaws of steel has 2 skins to choose from and while the buck-toothed shark is funny to look at, I prefer the alt version with the sharp knife teeth. But that's just my opinion and I know that people like their shark being buck-tooth, so there's that.

Anyway, good luck with the update.

If you didn't notice, I plan on removing the "This weapon deploys & holsters 50% slower" penatlies since we are adding the "shark" meter.
Due to this weapon's addition, major biological discoveries have been found in the tf2nimals.
You see, the hoovysharks, which can only survive in this server's weapon mineral rich waters and environment, have appeared to not be able to move anywhere else, and therefore, all of them stay within the custom weapon's nutritious confines. But, we have noticed pyrosharks to be... mating... with them, which leads us to believe that the pyrosharks are ACTUALLY all females and are females of a different species, called the mercshark, of which heavysharks are the males. Many pyrosharks migrate here yearly to reproduce, but sadly, most pyrosharks do not, as they are unknowing of the male heavyshark's existence or location. If these ones come across a heavyshark, they might kill them, thinking they are of different species, sadly, leading to an extremely decreased number in mercsharks and reproduction rates. This is why many people considered pyrosharks, which are now known as mercsharks, to be endangered. It wasn't actually poaching, but low reproduction rates that caused the low numbers in their species. I believe that merasmus, in conjunction with a mercenary who has the nickname of crafting, have spread magic upon this land that allows for
1. life for almost any possible lifeform
2. extreme rates of evolution that normally would take centuries
3. new species and phenomenon to develop
4. a insane production of weaponry and enthusiasm for weaponry by the inhabitants

I hope to be in the field, dodging the mercenary's fighting over the precious land, and viewing all the gorgeous creatures of the land in all their glory
555
Bug Reporting
2,121
Ideas for Changes/Balancing (Custom Weapons)
555
Bug Reporting
2,121
Ideas for Changes/Balancing (Custom Weapons)
Showing 171-180 of 192 entries