STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
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29 November, 2016
LAUCHKUCHEN 10 Apr, 2017 @ 1:13pm
Chanding Idle animation
So I've been trying to make multiple forms (beast/human) happen for non-abomination-clones.
My problem is that I cannot discern how the game decides wich animation to play.
The abomination for example only has one Idle animation containing information for both forms but where is it decided wich one it plays?
Any Ideas how to change an Idle animation in general, maybe even just into something static?
Last edited by LAUCHKUCHEN; 10 Apr, 2017 @ 1:14pm