STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
92
IN-GAME
633
ONLINE
Founded
29 November, 2016
Better error handling on .darkest file conflicts would be lovely
Say someone spent the last 4 hours making changes to each class and also effects.darkest. Then they go to test their mod and it crashes to desktop on attempting to load because of a typo somewhere in one of the 12+ files they were modifying.... Totally wasn't what I just experienced tonight (Ok yes it was, I was that guy).

Right now the hunt for typo-related bugs is pretty terrible if you don't test frequently when changing lots of files. It sure would be great if there was error handling in the case of a .info or .darkest file attempting to load and breaking the game's schema. Then if that error handling could tell you which file the game just choked on, or even WHICH LINE??? (in that file) all the better :O