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Darkest Dungeon - Workshop DD-Workshop
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Darkest Dungeon - Workshop DD-Workshop
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29 November, 2016
Spot That Error - effects.darkest Edition!
https://www.diffchecker.com/bRIsP8h1

My file on the right, original game version on the left. I've gone over this for the last hour and can't for the life of me spot the game breaking error I've created.

One possibility I suppose is that you can't mix DoTs with .combat_stat_buff ? They have to be distinct effects? If it is that simple then there is at least one change I know I need to make, but I don't have time to test it right now. Will try later and report back.
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Showing 1-5 of 5 comments
Saint_Michaels_ 7 Jan, 2017 @ 3:06pm 
I noticed that the Crusaders Zealous Accusation & Highwayman's Wicked Slice has a decimal in some of the percentages. I think that might be what's confusing it.

Other than asking if the unused bonus damage to Bleed, if that actualy works correctly, I'm not entirely sure what is wrong. I would also check the hero.info files to see if the new effects were added correctly.
I actually tried only loading effects.darkest to isolate the problem :) This file is definitely bugging out by itself, regardless of what others are doing.
Welp, I'm at a loss. These specific lines are causing the issue:

//effect .name "Maiming Shot 1" .target "target" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .speed_rating_add -4 .on_hit true .on_miss false .queue true
//effect .name "Maiming Shot 2" .target "target" .curio_result_type "negative" .chance 110% .combat_stat_buff 1 .speed_rating_add -5 .on_hit true .on_miss false .queue true
//effect .name "Maiming Shot 3" .target "target" .curio_result_type "negative" .chance 120% .combat_stat_buff 1 .speed_rating_add -6 .on_hit true .on_miss false .queue true
//effect .name "Maiming Shot 4" .target "target" .curio_result_type "negative" .chance 130% .combat_stat_buff 1 .speed_rating_add -7 .on_hit true .on_miss false .queue true
//effect .name "Maiming Shot 5" .target "target" .curio_result_type "negative" .chance 140% .combat_stat_buff 1 .speed_rating_add -8 .on_hit true .on_miss false .queue true

After I commented just those out it works now. I did remove the .0 from a few % numbers like St. Michaels suggested, but I'm not sure that mattered. Those lines were likely copied from elsewhere in the doc and slightly modified, just like the ones above...

edit: derp. effect needs : in front of it.........
Last edited by Emerald Witch Seraphina; 7 Jan, 2017 @ 6:03pm
RedHookTyler 8 Jan, 2017 @ 10:29pm 
If it makes you feel any better, we have made those same errors during development. Always kept meaning to make an effects tool or spreadsheet/exporter, but haven't gotten around to it yet!
I imagine :) Did you ever introduce a bug in your base.entries.trinkets.json that messed up save files? :D Right now I must have done something wrong, because the game won't crash, but it also won't save any gold (or heirlooms) you've earned between quests :D
Last edited by Emerald Witch Seraphina; 9 Jan, 2017 @ 6:17am
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