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Is it actually possible to add dungeons with the current, manual method? It seems possible at first glance, just a lot of tedious amount of editing and trial and error from my theory. Editing the "quest.json", "map_generator.darkest" & "quest_select.layout.darkest" to support a new folder in the "dungeon" folder, editing / adding new graphics, curios, palettes, monsters, ect; to the folder and the files within, then making the localization to support all that. Or is there something hard coded to prevent it?
I think it would certainly add to the games longevity - and would certainly keep more players/modders active - if a simpler method or at the very least a tutorial on to how to add dungeons was provided.
I know for me - there was a modder (Skylord) early on in DD's early access who produced a class mod - through his instructions/guidance to me - I was able to succeed in creating classes. Which I am completely hooked on.
I can only imagine how much time this game would suck out of me if I could create dungeons. :)
Of course, given that Radiant mode is coming out, unsure if people actually want a Long War conversion XD