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2) I'm pretty sure you can do it in any order, because you can always make some stick figure art to begin with .. coding doesn't require art, but you might want to have a skeleton animation ready to use as default til you get something to replace it with .. and the animation would sometimes require that you do the art first in case you have hair wiggle you want to get down, but you could do the base skeleton without problem with just some stickman standin.
3) I have not tried to make a character from scratch so far, but from what I have read .. you just need to make sure that some of the skeleton bone names are the same .. because the codes in the game uses that to detect them.
4) can't see what you mean here .. it's just a single skeleton file with an atlas like the other animations.
5) I was trying to change it so that one character is a lot different then the others, BUT .. all the alternative characters share the same visual effects, so that was kinda a problem for me :P .. in the code you pretty much tell the game when to put it on top of the character if I remember correctly ..