STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
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29 November, 2016
Bit.jester 22 Apr, 2018 @ 3:13pm
Adding targets to an attack based on marking, not randomly
I'm reworking the Crocodilian fight, and I have an idea for Apex Predator. Basically, I want it to attack EACH marked target and ONLY marked targets. Any ideas how I might do that? Right now I'm simulating this by having the Croc attack everyone for minimal damage but have a +400% damage mod versus marked, but this is less intuitive and easy to understand for the player I think.
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CarnifeX 27 May, 2018 @ 12:35pm 
you can give the apex predator skil a buff that says "-200 Acc vs not marked"

Effect example:

effect: .name "Only vs Marked " .target "performer" .curio_result_type "positive" .skill_instant true .buff_ids "marked_only" .on_hit true .on_miss false

Buff example

{
"id" : "marked_only",
"stat_type" : "combat_stat_add",
"stat_sub_type" : "attack_rating",
"amount" : -2.0,
"remove_if_not_active" : false,
"rule_type" : "actor_status",
"is_false_rule" : true,
"rule_data" : {
"float" : 0,
"string" : "tagged"
}
},
Bit.jester 28 May, 2018 @ 3:39pm 
I like it a lot. Thanks!
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