STEAM-GRUPPE
Developers Zoo Dev-Zoo
STEAM-GRUPPE
Developers Zoo Dev-Zoo
3
I SPIL
50
ONLINE
Grundlagt:
2. september 2012
Sprog:
Engelsk
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10
Unreal 4 vs Unity 5
Oprindeligt skrevet af James:
If you havn't made any game yet then you might want to look closer at Unity. They are both actually quite the same but I think Unity is easier to get started and the tutourials are rather aimed at newcommers. However it's been a while since I've touched them both.

And keep in mind that it will be a TON of work to make a good looking 3D game (Normalmapped assets and custom PBR render pipelines etc riquire a lot of knowledge to get right). So keep your concept simple and scaleable. Try to make a minimal version of your game in both engines and see what workflow is better for you. I think they both offer free versions for that.

Best wishes!

Thank you for the suggestions!!

I actually have a 4 man team. Coder (me), graphics artist, animator/3D modeller, and concept designer. I am thinking an Unturned graphics style but elevated and with a personal touch. Ok I know, the concept designer is just a friend who is too busy to write code or anything but would still like to help out some.

I am thinking an Unturned graphics style but elevated and with a personal touch.

I do actually have experience with XNA/Monogame, but obviously with 2D. Both engines offer a free version, but the "royalties" are different. I'm pretty sure that Unreal charges 5% royalties once you make 3K, while Untiy charges 1.5K once you make 100K.

Unity uses C#, while Unreal uses C++. However, Unreal has this thing called blueprints which is essentially visual scripting. Because of that my team members (who do not know any coding languages) could pitch in with the code if I go with Unreal, but I myself am not a fan of visual scripting. Unreal also has more templates to start with, but Unity just feels better to me. (That is probably just because I have used it more.)

It's a hard decision that I have to make soon.

Oprindeligt skrevet af wellen1981:
Oprindeligt skrevet af PMC-SuperGamer:
I am trying to decide of which of these engines to use for my game (tactical FPS. Think Rainbow 6 Siege + Insurgency). What do you guys recommend and why?

Fancy seeing you here...

Small world.

Oh, hello. You look familiar. :P
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