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All Discussions > Final Fantasy VI > Topic Details
FafnirChaos 15 Feb, 2016 @ 9:18am
Sprite sheets
So I'm new to modding and I used the FFVI explore to open up the game, and in the Character sheets I see some have multiple versions with different shaded color(red,grey) and others without, is that for animation purposes? or am I missing something? Do i go a head and create 3 sheet character sets for each character or just for the ones i see?
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Saftle 15 Feb, 2016 @ 9:44am 
Which sprite sheets (i.e. filenames)? I can take a look and see what you mean.
Last edited by Saftle; 15 Feb, 2016 @ 9:44am
FafnirChaos 15 Feb, 2016 @ 10:36am 
char00 has 1 sheet, while char0a has three four versions, char0a, char0a_b, char0a_p, and char0a_z
FafnirChaos 15 Feb, 2016 @ 10:36am 
Originally posted by FafnirChaos:
char00 has 1 sheet, while char0a has three four versions, char0a, char0a_b, char0a_p, and char0a_z

edit: in the character folder
Saftle 15 Feb, 2016 @ 11:13am 
Oh, certain sprites like Umaru and Mog, have different sprite sheets for all of the status effects, while the other chracter sprites' border color, including the rest of the colors that have the #101010 color code, will change dynamically in-game to the respective status effect color. So in this case some characters only have one sprite sheet, and others have multiple.
FafnirChaos 15 Feb, 2016 @ 11:19am 
would this effect the sprites that i change completely, would the sprites have to be to scale or can they be altered {height wise}.
Saftle 15 Feb, 2016 @ 11:52am 
Basically, there's an invisible grid around each character. You have a bit of padding for the height and width, but not much. I'd test it out to see how big the invisible square is, by adding pixels and seeing where the cut off is.
FafnirChaos 15 Feb, 2016 @ 12:43pm 
Is there a way to alter it? I want to add atleast 1 head higher to add more detail, if not I'll look for ways to use the grid to my advantage. thanks
Saftle 15 Feb, 2016 @ 3:26pm 
Originally posted by FafnirChaos:
Is there a way to alter it? I want to add atleast 1 head higher to add more detail, if not I'll look for ways to use the grid to my advantage. thanks

Nope the sprite sheets are static at the moment. Be sure to post your progress. Good luck!

Edit: Here are the steps I perform when replacing an entire sprite sheet from another sprite sheet. Be sure to read them in case you haven't worked with indexed mode or color pallettes.

https://steamhost.cn/steamcommunity_com/groups/ff-modding/discussions/10/451850468366276437/#c405690850600947494
Last edited by Saftle; 15 Feb, 2016 @ 3:28pm
FafnirChaos 22 Feb, 2016 @ 7:02pm 
So just a heads up, After multiple attempts of creating concept art for the game that wouldn't look creepy/ out of place, I've decided to repaint the sprites while changing certain aspects giving it a more darker feel. I am however completely changing as of now zero's sprite sheet I will be changing a few sprite sheets in the future, and If i decide to again change the sprites completely I will upload both the new sprites + the "reskin" characters for your preference. As of now though I will be focusing on the reskins.

Saftle 23 Feb, 2016 @ 12:51am 
Originally posted by FafnirChaos:
So just a heads up, After multiple attempts of creating concept art for the game that wouldn't look creepy/ out of place, I've decided to repaint the sprites while changing certain aspects giving it a more darker feel. I am however completely changing as of now zero's sprite sheet I will be changing a few sprite sheets in the future, and If i decide to again change the sprites completely I will upload both the new sprites + the "reskin" characters for your preference. As of now though I will be focusing on the reskins.

Awesome. Let me know if you need help along the way :)
KVG88 1 Mar, 2018 @ 6:31am 
Originally posted by Saftle:
Originally posted by FafnirChaos:
So just a heads up, After multiple attempts of creating concept art for the game that wouldn't look creepy/ out of place, I've decided to repaint the sprites while changing certain aspects giving it a more darker feel. I am however completely changing as of now zero's sprite sheet I will be changing a few sprite sheets in the future, and If i decide to again change the sprites completely I will upload both the new sprites + the "reskin" characters for your preference. As of now though I will be focusing on the reskins.

Awesome. Let me know if you need help along the way :)

Hey, I've been trying to edit palettes using the guide but I'm having no luck getting it to display properly in the game.

I was using Gimp, but even when I rearranged the palette for the background and the outline it displayed wrong in game.

I got Photoshop CC to see if could duplicate your method, but I can't seem to reorder the color table in CC to place bg color and outline into the first two slots.

I opened the extracted sheet, the edited sprite sheet and made a new sheet. Background color is the same.

I copied my sprites into New sheet, cut them out and generated the palette. Saved palette. Pasted my sprites back.

Went to original sprite sheet and cut them out. Loaded my palette file, pasted the originals back.

Pasted my edits on top of the sprite sheet. Exported as a bmp. Inserted it into the corresponding GZ folder.

Load game, still looks like a zombie. Do I have to edit all of the entries in the color index one by one just to get the bg and outline to the top of the list?

Any help would be greatly appreciated. Thank you for your time!
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