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Final Fantasy - Modding FF-Modding
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Final Fantasy - Modding FF-Modding
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Sh1nRa358 2 Oct, 2015 @ 10:48am
FFXIII All Members in Battle Mod (Only where Applicable)?
Is it possible to do a mod where you can use all characters in battle when they aren't split up in the story? To balance that out, an enemy level up tool that increases the enemies stats with a multiplier of 3 to 6 would be cool. I don't know why, with current tech, are characters still split into 3s. Thoughts?
Last edited by Sh1nRa358; 2 Oct, 2015 @ 10:48am
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Showing 1-3 of 3 comments
Krisan Thyme 2 Oct, 2015 @ 4:40pm 
You mean.. Have all six members active in battle at once, instead of just three? That's definitely an interesting request, I'll give you that one. The game isn't really designed with something like that in mind, though. Quite a lot of fundamentals would need to be changed for it.

While I wouldn't say it's impossible, it would definitely be quite a challenge. Amusingly though, this would be slightly easier to achieve in XIII-2, due to the different framework in place there.. but that game has its own problems, heh.
Last edited by Krisan Thyme; 2 Oct, 2015 @ 4:42pm
laughingcorvus 28 Dec, 2015 @ 6:23pm 
you'd also need to update the Paradigm system, and come up with names for every possible combination of 4, 5, and 6 rolls(even though most wouldn't be used. It's been a while since I played through, though I think there was a 4 person party at one point) Even with just names for 6 member parties, I think that'd be about 36 new names you'd need.

Alternatively, you could hypothetically just split the party into two trios and have the game hypenate the two paradigms(eg Relentless Assault-Tri Disaster, for Rav-Rav-Com-Rav-Rav-Rav). With all the effects that could be thrown around, especially with magic-focused parties, that could also cause framerate problems.

Then again, I don't have the technical knowledge to go in depth with any of this, so meh
Saftle 5 Jan, 2016 @ 4:57pm 
Moved thread to FFXIII Subforum, for easier coolaboration.
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