STEAM GROUP
Final Fantasy - Modding FF-Modding
STEAM GROUP
Final Fantasy - Modding FF-Modding
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Saobie 3 Sep, 2018 @ 6:05pm
[Mod Request] Kalavinka as a Commando
To put it simply i believe its easily one of the coolest looking non-capturable monsters. Personally id like to see it in the game as a very powerful commando (itd be ravager but with the mod Caius, theres really no need). I want to see something on par with or around the general usefulness level of Chichu, so we at least have more diversity at the top of the commando tier

Even thought up a few tidbits

Obtained: Get every bresha ruins fragment and then complete the Atlas paradox ending

Max level: 40

Materials: Tier 4 1-20, Tier 5 21-40

Passives: Armor Breaker (initial), Faultsiphon (lv5), Bravery Feeder (lv7), Strength +15% (lv14), Scourge (lv22), Attack: ATB Charge (lv24), Pack Mentality (lv32), Attack: ATB Charge 2 (lv39), Smite (lv40)

Abilities: Attack (initial), Ruin (initial), Blitz (lv10), Ruinga (lv20), Area Sweap (lv26), Drain Attack (lv37)

Thoughts? If this is too complex or too much work, simply replacing the model of an existing wyvern commando with Kalavinka and possibly upping its max stats is enough too!