STEAM GROUP
GTGD S3 GTGD Unity
STEAM GROUP
GTGD S3 GTGD Unity
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IN-GAME
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Founded
24 March, 2015
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English
A bit Lost
Hello I'm very new to Unity but over the last few weeks I have learned a lot. I have already made a nice terrain scene and the first person controller. I stumbled onto your tutorials and must admit I started on Tutorial number 71 cause I wanted to try my hand at animating an npc. I got to Tutorial 73 with the script and cannot figure out what I have wrong. It keeps doing this:

public delegate void GerneralEventHandler();
public event GeneralEventHandler EventEnemyDie;
public event GeneralEventHandler EventEnemyWalking;
public event GeneralEventHandler EventEnemyReachedNavTarget;
public event GeneralEventHandler EventEnemyAttack;
public event GeneralEventHandler EventEnemyLostTarget;
Error says The type or namespace "GeneralEventHandler" are you missing a using directive or an assembly reference.

Any help would be appreciated. U rock I do plan to go from tutorial 1 till the end
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Showing 1-5 of 5 comments
Yeah maybe go back to chapter 1 and complete that first. I think it will give you the foundation you need to help you help yourself.
Sorrowsthief1 15 Dec, 2016 @ 6:30am 
Yea I already did. I'm currently on video 7. Thanks! I hope I learn the right stuff to fix my original project going through it all, I had some really cool stuff :)

One more thing. I am using Unity 5.5.0 is that ok? Some things seem to be different. Like when I first import the Character assets It does not separate the editor folder like in your video. Its seems to package my stuff differently. Lastly, my CPU really acts up and crashes if I use the Visual studios 2015 sometimes but works really well and fast with the monoDevelopment(built in) one. Will it be ok for me to continue using that one or should I try and remove my versions of VS2015 and reinstall to figure out what is wrong?
Last edited by Sorrowsthief1; 15 Dec, 2016 @ 6:37am
I haven't had a chance to try out Unity 5.5 yet. Most likely there will be things broken since Unity tends to make a fair few changes in every iteration :)
Sorrowsthief1 20 Dec, 2016 @ 3:29pm 
Yes it does seem there is a few differences. Since I am currently on video 23 I was wonder if there is a way to revert my Unity back to just plain Unity 5 like you are using without looseing the stuff I have done so far? If so would you mind telling me how to complete the steps? I have done a little research and I see a few horror stories of people looseing all their stuff. I would hate to have to start again new. Any help is much appreciated. You are a wonderful teacher thank you so much!
Make a copy of your project folder and put it somewhere. You can use an older version of Unity but you don't have to. I just checked with Unity 5.5 a few days ago and it is running fine. There are some annotations already in the videos to help you identify what is different from when I originally recorded the video and this applies only to a few videos such as cursor lock and scene management.
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