STEAM GROUP
Giant Multiplayer Robot MRobot
STEAM GROUP
Giant Multiplayer Robot MRobot
11
IN-GAME
181
ONLINE
Founded
9 March, 2012
Location
United States 
SackGT 6 Dec, 2016 @ 12:35pm
Play Your Damn Turn - GMR for Civ 6
I feel bad for posting this here, but I've been throwing together a Civ 6 clone of GMR called Play Your Damn Turn over the past couple months, and it's at a pretty playable state. It's obviously nowhere near feature compatible with the current GMR for Civ 5, but we do have a cross platform client on PYDT. Only me and some of my friends have been using it until now - I'd love to have some people try playing a game on the website and give me some feedback.

https://www.playyourdamnturn.com/

The main negative at this point in time is that there's a bug in Civ 6 that prevents having a turn timer, you can't switch someone from Human to AI and back again without the game going into an unplayable state. :( I posted about it in the 2k forums but it's crickets over there:

https://forums.2k.com/showthread.php?4299189-Bug-with-Hotseat-Human-gt-AI-gt-Human-player

Hope to see you on PYDT!
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NullMaster 9 Dec, 2016 @ 9:44am 
@SackGT that's awesome you were able to put something together so quick!

We're still a little ways out on having Civ6 support in GMR. Primary efforts right now are adding support for the save files in our current library that handles the CivV ones. That's open sourced over at https://github.com/n7software/MRobot.Civilization/tree/CivBE2

I hear your save parsing library is also on GitHub?

Our next major effort is finishing the release for the newly re-written Multiplayer Robot. Most of the work for that was done a year or so ago but the front-end was a gross hodge-podge of jQuery and Handlebars. I've started a project to re-implement the front end for that in React/Redux/Typescript which we're also open sourcing over at https://github.com/n7software/MRobot.Web. I've just barely got it started though, and am working on configuring it with our SignalR backend.

I'm also getting started on an open-source desktop client for the new MR using Electron (like what you did!) and using React/Redux. I don't have the initial commit up for that yet, but it'll live over at https://github.com/n7software/MRobot.Electron

Anyway, glad you can step in fill the much needed Civ6 PBEM gap. If you'd be interested in joining forces and working on the new open source Multiplayer Robot with us we'd love to have you :)
SackGT 11 Dec, 2016 @ 7:10pm 
Thanks, NullMaster - I took some time this weekend and cleaned up all of my repos and put them out on github, there's an organization here:

https://github.com/pydt

And yeah, my save parser is open source as well - it's currently under my day job's org, but I'll probably move it into the pydt org soon:

https://github.com/omni-resources/civ6-save-parser

It would be interesting to see how we can collaborate going forward, seems a waste to duplicate efforts...
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