STEAM GROUP
Giant Multiplayer Robot MRobot
STEAM GROUP
Giant Multiplayer Robot MRobot
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9 March, 2012
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United States 
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Proposed changes to Theme 12 (Science Victory only game)
Thoughts about Theme 12:

This Theme is a Science Victory only game, but as the rules allow for war, you can win by eliminating or seriously crippling your opponents with military. Either win the game as remaining payers concede or win the space race due to being in a much better position in terms of science and production. (I admit I personally won 2 Theme 12 games, 1 by each method I described, but I had not planned this from the beginning, the games just evolved in a way that I ended up using a lot of military).

I am actually proposing to ban Theme 12 (not change it, so as to keep the previous games separate from the new games that will be played with new rules), but create a new Theme with same rules & settings PLUS some rules about war.

Completely banning war would not be good in my opinion, that would make it a totally different game than Civilization V.

I am thinking of a rule of not being able to capture an opponent Civ's city, maybe exclude the cities captured from City States.

Killing military units, capturing / killing civilian units should be fair game.

Maybe even ban pillaging enemy improvements (if you are significantly ahead in military might, you can cripple enemy cities by pillaging everything around them without capturing the city).

This may allow for some interesting "proxy-war" type of game. You might march along your allied CS and destroy enemy units then, maybe your CS ally will capture the enemy city. On second thought, I guess bombarding enemy cities should also be banned, otherwise you can bomb it down to 0 HP and the CS ally can capture it easily.

Anyway, please share your opinions.

Thanks

Ayubalugu from the League Admin Team
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