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https://www.dropbox.com/s/w7xwcl2j0us4jsl/mvm_goldpit_b10_intermediate.zip?dl=0
already tested it on potatos testing server
Futher testing resultet in some changes,
rendert the icons better
https://www.dropbox.com/s/w7xwcl2j0us4jsl/mvm_goldpit_b10_intermediate.zip?dl=0
annnd more testing results in newer version :
https://www.dropbox.com/s/j6qu95oi2c0d28e/mvm_goldpit_b11_int_exciting_excavation.pop?dl=0
Charged soldiers dont need blast.
Wave 2: Giant Gatebot Blast Soldiers are too much, make them stock Giant Gatebot Soldiers.
Make all buff banner soldiers regular soldiers.
Remove one Armored Major League at the end.
Wave 3: Cabers shouldnt insta kill.
Start is a huge difficulty spike.
Heavies dont need the brass beast.
They dont need medics either from all the spam.
Remove Giant Engies.
Make Push Deflectors Giants stock Giant Heavies.
Wave 4: Giant Burst Fire shouldnt be the 2x damage one.
Never do full vacs on intermediate
Wave 5: Make all blast bots with banners stock banners.
Nerf the boss, remove his damage bonus and make his HP down to 25k
Remove vacs from steel gauntlets.
Cut this wave down, it was 6 minutes.
Wave 6: Missing the first icon.
Remove the engie boss, he does nothing.
Space out Colonel Barrages
DEMO: https://demos.potato.tf/prejudging/mvm_goldpit_b11_int_exciting_excavation_1560907541.dem
due to pre judge testing:
nerfed most waves,
nerfed the boss,
lessend the blast soldiers.
https://www.dropbox.com/s/j6qu95oi2c0d28e/mvm_goldpit_b11_int_exciting_excavation.pop?dl=0
P.S.: im sorry i hurt you herp
Again tested with potatos people. nerfed the boss and wave 6 more
https://www.dropbox.com/s/j6qu95oi2c0d28e/mvm_goldpit_b11_int_exciting_excavation.pop?dl=0
https://www.dropbox.com/s/36sma4wfi7fwgg3/mvm_goldpit_b13_int_exciting_excavation.pop?dl=0
-updated the mission to the newest(passed) map version
Mission would be around ~18 minutes if you remove the boss, add another wave or extend the ones you have now.
Here's a demo for you: https://demos.potato.tf/Prejudging/mvm_goldpit_b13_int_exciting_excavation_1563822123.dem
https://www.dropbox.com/s/36sma4wfi7fwgg3/mvm_goldpit_b13_int_exciting_excavation.pop?dl=0
-yeeted the engi boss
- added 1 wave,
-made the waves aterwards a bit harder accordingly (i hope)
https://www.dropbox.com/s/f117ldtnk9dtq0r/mvm_goldpit_b13_01.08.19.zip?dl=0
-mainly icon changes due to Sagittarius amazing work and on Gettysburgs request
- The wave uses "wave_finish_relay" instead of wave_finished_relay so the map gets fucked upon wave end, like gates staying capped and upgrade station staying closed.
Passed to judges as long as this brick is fixed.
Here's the demo incase you want to take a look, free of charge: https://demos.potato.tf/prejudging/mvm_goldpit_b13_int_exciting_excavation_1565415022.dem
https://www.dropbox.com/s/29m6b8n58cul129/mvm_goldpit_11.08.19.zip?dl=0
-changed the relay to the correct ones
-used the vac trio icons
-packed all custom icons into a hud folder
We passed this yesterday but I forgot to post about this