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(this mission uses the updated version of bigrock event, already on testing servers)
Demo: https://testing.potato.tf/demos/mvm_heatrock_rc3c_adv_brain_taker_juj-1630381090.zip
Class Lineup:
-Demo (Jurrell)
-Scout (Averagegamer)
-Engineer (Perperper)
-Soldier (watermelon)
-Medic (Skin King)
-Pyro (Lemony)
Major changes made:
-Reduced afterburn duration from the boss' fire attacks
-Boss' supernova now stuns instead of instantly killing unubered players.
-Decreased time between most boss actions
-Increased boss movement speed
-Bomb now only takes the bottom paths in this wave
-Reduced boss HP by 45,000
-Adjusted certain damage multipliers
-Increased small bot spawn count
-Decreased time between giant spawns
-Increased special drop frequency from the supporting bots
Demo: https://testing.potato.tf/demos/mvm_heatrock_rc4_adv_brain_taker_juj-1630900359.zip
Lineup:
Scout (A+drew)
Soldier (Jurrell)
Demo (Pere)
Sniper (watermelon)
Engi (Lemony)
Spy (Skin King)
General:
-Music is a bit quiet on W3 but beyond that this is ready for demo review.
Demo: https://testing.potato.tf/demos/mvm_heatrock_rc4_adv_brain_taker_juj-1630900359.zip
(Map has been updated to rc6a. https://drive.google.com/file/d/1i4Pg42X-0NDCI2Pl0fN9DwcCJ7b9kF0q/view?usp=sharing)
Major changes made:
-Added additional support
-Further reduced boss HP
-Decreased delay between the first giant sets
-Increased boss' damage during first phase
-Increased boss' second phase attack rate
Major changes made:
-Reverted giant sniper custom model