STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
1,723
IN-GAME
8,345
ONLINE
Founded
31 March, 2017
Language
English
Location
United States 
Showing 11-20 of 137 entries
12
[DQ] [MISSION] Waterfront - Rustic Ruse
All Waves
Overall, why many of robots have custom names, while they don't have one? The names even tread on the offensive-r/insulting side. This is Memes vs Machines.
The mission is WAY way too short. You may consider adding another wave or two, or adding more subwaves to existing waves.
You seem to overall have pacing issues due to spawning robots in big bunches that are easily killable at once with any good crowd control class, and if you don't have one right on spot, you're punished severely.

W1
54 Heavies is way too much. Cut SpawnCount/MaxActive/TotalCount, everything in half, or even to a third of what it is. Players have no way of surviving that unless they neuter themselfs to useless (you only have JUST slightly above 900$ by that point)

W2
The wave just sits there, doing nothing for a while. Nothing is active on field. You probably have way too many WaitForAllDead or delays on WaitBeforeStarting are too much.]
Generally wave felt too easy before Armor Piercing Lib- came along, probably due to previous point.
Crits and armor piercing is way too much. Why you even have armor piercing that early, people are unlikely to have resistances.
Armor piercing isn't indicated anywhere on the icon of the boss, only the name.
Let's keep political jokes out of this. While names overall are questionable, that is out-right a no-go.

W3
Brass Beast Buff Heavies need an icon to indicate they have a banner.
Wave felt overall way too short for a 5-wave mission

W4
The final tank can be made a bit weaker, 2-5k off
Accurate critboosted heavies. Pain already by themselfs, but coming with tank they ruin everything. Drop SpawnCount/MaxActive and/or spawn them AFTER the tank.
Fat Scouts must use shotgun heavy icon, not the scout one.

W5
Boss is way too much. Heal on Kill on steel of fists, along with extra damage/crits (guaranteed one-shot), and increased range. It's way too much. We had to Panic! button him away, no way he is killable without a heavy or some medic-spy abuse.
15
[PASSED] [MISSION] Casino City - Sketchy Swing
2
[MISSION] Teien - Salty Boys
8
[MISSION] Waterfront: Bison Barrage [PASSED]
4
READ BEFORE CREATING A THREAD
13
Memeday Requests Thread
Showing 11-20 of 137 entries