STEAM-GRUPP
Potato's Custom MvM Servers potatomvm
STEAM-GRUPP
Potato's Custom MvM Servers potatomvm
2,030
SPELAR
9,707
ONLINE
Grundades
31 mars 2017
Språk
Engelska
Plats
United States 
Visar 71–80 av 135 poster
13
[MISSION] Metro : Steel Skyline
V1.3.1 : https://drive.google.com/open?id=1zt1W4-gvNkEWShUiirTeRW2ZzQJSQejV

Changelog V1.3.1
.
Goals:
.
Final balance and money.
Release.
.
General:
.
Increased starting money by 300.
Changed name of Burst Soldiers to Burst Fire soldiers.
.
W1:
.
Removed a spawn of Soldiers.
Removed a spawn of Bat Scouts.
.
Rebuilt Giant Huntsmen snipers to be more like actual giants and less like minigiants.
Pyros respawn from 6 to 8 seconds.
Axe Pyros respawn from 5 to 7 seconds.
.
Removed 100$
.
W2:
.
Removed a soldier from the Giant Soldier squad.
Shortstop respawn from 5 to 8
Soldiers wait +5
.
Giant Pyros respawn from 15 to 25 seconds
Giant Pyros wait time +10
Removed a buff soldier from the Giant Pyro squads.
Changed Giant Pyro's skill from Expert to Normal.
Replaced fish scouts with bat scouts.
.
W3:
.
Built a new mini-giant and integrated it into the subwave: Flame-Cannon Pyro.
Rebuilt subwave to randomchoice gauntlets/cannons + squads of flares with a scorch in the middle.
.
Buffed skill of support Demomen.
Made ratio between shotguns and demos 1-1.
Support respawn 8.5 > 4 seconds.
Maxactive +1 spawn.
Doubled totalcount.
.
W4:
.
Support demo maxactive + 2 spawns
.
Added 3 spawns of Burst Fire Soldiers.
.
Reworked support shotguns so spawning is more consistent.
Giant shotgunners maxactive +1
Giant shotgunners respawn +10
Support shotgun total from 16 to 24.
.
W5:
.
Giant deflector maxactive +1 spawn
Giant deflector respawn from 3 to 25.
Buffed all scouts in the subwave from Normal to Hard.
.
Increased pyro spawn count by 1.
Reworked totalcount to accurately represent the time the Giants spend on the field.
.
Subwait wait time +5
Added a wavespawn of Direct Hit soldiers to challenge players in a damage-oriented way.
Removed 2 spawns of Shortstop Scouts.
.
Fixed an icon stacking bug.
Changed giant pyro spawning to WaitforAllDead + 0
Rebuilt parts of the subwave to use FlameCannon pyros due to limits on maxactives.
.
W6:
.
Removed 2 spawns of Concheror soldiers.
.
Wait + 5 for subwave.
Doubled maxactive.
Fixed robots spawning in squads instead of RandomChoice.
Lengthened subwave slightly.
.
Increased formation size on Giant Trios.
Halved respawn of small Trios.
Doubled maxactive.
Doubled totalcount.
.
Changes to boss:
Increased blast radius.
Tripled damage.
Slower reload speed.
-5K HP
3
Dragon's Fury Firing Speed?
4
How would I get a 72hr MVM map tested here?
16
[MISSION] Underground : Mining Machines
13
[MISSION] Metro : Steel Skyline
16
[MISSION] Underground : Mining Machines
1
How to make a bot fire grenades, properly?
13
[MISSION] Metro : Steel Skyline
V0.2.0 : https://drive.google.com/open?id=1zt1W4-gvNkEWShUiirTeRW2ZzQJSQejV

Turns out it wasn't that bad!

Changelog V0.2.0

Goals:

Smooth out rougher parts
Hone the intermediate-ness, and shoot for an early release

General:

Gave all giants 4X airblast resistance.
Added a creator's brand to the file.
Packed relevant icons.
Removed dependency on robot_metro

W1:

Reduced the soldiers Maxactive by 1 spawn.

Changed the Giant Huntsman icon from Spammer to Normal
Increased pyro respawn by 1 second

W2:

Removed medics from Giant Soldier

Halved the number of Buff Soldiers spawning.
Increased pyro respawn from 15 to 22.5
Reduced the spawn of Fish scouts by 1.

W3:

Removed quickuber meds on Giant Heavy.

Increased Giant Demo respawn by 5 seconds.
Increased distance between subwaves by 10 seconds.
Made last wavespawn infinite support.

W4:

Tanks now have +5k HP each.
Reduced number of demomen spawning from 48 to 36.
Reduced demoman respawn time by 2 seconds

Renamed Blast soldiers to correct name, Burst Soldiers.
Reduced the number of Conch soldiers in the Giant Spammer squads by 2.
Increased giant spammer respawn by 10 seconds.
Increased burst soldier respawn by 2.5 seconds.

W5:

Gave giant deflectors squads of 5 scouts.
Changed wavespawn of 4 Bat scouts to 6 scouts 2/3rds bats 1/3rd scattergun

Increased respawn between Barrage soldiers from 15 to 20 seconds

Reworked Pyro subwave:
Giant pyros now have squads of normal pyros and scorch shots.
Support medley has been split up into squads of pyros/flaregunners and scorch shots
Last wavespawns set to infinite support

W6:

Fixed poorly programmed Cannon "Demos"
Added 2 spawns to the trio.

Gave the boss some fitting hats.
17
[MISSION] Area 52 : Tech Mechs
Visar 71–80 av 135 poster