STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
1,679
IN-GAME
8,291
ONLINE
Founded
31 March, 2017
Language
English
Location
United States 
Showing 81-90 of 288 entries
22
[PASSED] [MISSION] Downpour rc3 - Storm Surge
32
[CC MISSION] Area 52 - Gatebot Apocalypse [PASSED]
22
[PASSED] [MISSION] Downpour rc3 - Storm Surge
10
[MISSION] Trainyard- Pepper Boys [PASSED]
VERSION 6: https://www.dropbox.com/s/zohm3n078de4qj7/Pepper%20Boys.zip?dl=0
CHANGES
Overall
  • Okay so you know me and my stubbornness of not liking to remove stuff and instead doing workarounds. I did a little bit of that stuff but THEY SHOULD NOT BE HUGE GAMEPLAY CHANGES. I may have forgot to include like one to two things but they shouldn't be huge gameplay changes either.
Wave 1
  • These last 5 Pyros didn't actually become stragglers but to be safe I took these last 5 and turned them into a seperate wave spawn that does a wait for all spawned on the original Pyro spawn. So basically it will become a bigger group but they still shouldn't be an issue because they are on EASY.

Wave 3
  • Increased waitbeforestarting time of the boss by 5 instead of 3.
  • All Abomination Soldiers now have a jump height of 2 instead of 7.
Wave 4
  • Removed 2 Giant Heavies from the gatebot rush and increased their waitbetweenspawn times from 15 to 60. (Get it? Because you told me to space them out but told me to remove the other two meaning there's nothing else...)
  • Gave that Giant Heavy three Uber Medics, which came from the other two Giant Heavies. This shouldn't be bad since they have 2 second ubers.
Wave 5
  • Removed the Bowmen/ Crit Pyro / Gatebot Heavy spawns. I did some small adjust ments to this by making the finale support spawn when all backups have spawned.
  • Removed one Giant Lime Scout and increased their spawn times from 20 to 10, they shouldn't be much of an issue as they are very weak because of their laugh taunt.
  • Reduced HP of finale Giant Lime Scouts from 2000 down to 1800 because they do have faster reloads.
Wave 6
  • Removed increased Head Scale from second boss because I forgot I did that.

AS I SAID BEFORE, THESE CHANGES SHOULDN'T BE HUGE GAMEPLAY CHANGES BUT IF YOU WANT TO TEST THEM OUT TO MAKE SURE GO AHEAD.

TRIVIA
Did You Know...
  • ...If you use the deadringer on Giant Lime Scouts, they will think they have killed you and will start to laugh taunt, this is an epic way to fake them out without having to sacrifice your life.
32
[CC MISSION] Area 52 - Gatebot Apocalypse [PASSED]
10
[MISSION] Trainyard- Pepper Boys [PASSED]
Showing 81-90 of 288 entries