STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
1,165
IN-GAME
6,343
ONLINE
Founded
31 March, 2017
Language
English
Location
United States 
Showing 61-70 of 95 entries
40
[PASSED][MISSION] Barren - Fabrication Plan
56
[DQ][MISSION] Meltdown - Test Fire
40
[PASSED][MISSION] Barren - Fabrication Plan
56
[DQ][MISSION] Meltdown - Test Fire
40
[PASSED][MISSION] Barren - Fabrication Plan
56
[DQ][MISSION] Meltdown - Test Fire
40
[PASSED][MISSION] Barren - Fabrication Plan
56
[DQ][MISSION] Meltdown - Test Fire
V.0.9

https://drive.google.com/open?id=1LyGfTYhL3VxJEGdTlmVEsDaWvFm4AmH5

The first public test revision.

W1
- Removed "Those Scouts"
- Giant Battalion spawns with the 2b subwaves.
- Giant Battalion now uses T_TFBot_Giant_Soldier_Extended_Battalion.

W2
- Reduced Demoknights from 30 to 20
- Bonk Scouts use their primary weapon.

W3
- Decreased Max Active of support.
- Reduced Giant Scouts from 10 to 5, Doubled their WaitBetweenSpawn.
- Removed Battalion Soldiers.
- Halfed the number of K.G.B and G.R.U Heavies.
- Reduced Giant Natacha Heavies from 3 to 2.

W4
- Replaced the Giant Pyro and Banner Trio squad.
TFBot { Template T_TFBot_Giant_Pyro Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demo_Burst }
- Replaced Not Medicine (Old W4 Boss) with Corporal Distraction (Old W5 Support Boss)

W5
- Preparation Scout is now has "miniboss" attribute.
- Reworked how subwaves "5b" spawn.
- Removed the four pre-final bosses.
- New Support for W5 is the removed bosses but changed to be regular robots.
- Changed the Deflector Heavy boss
TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Health 30000 Name Vintage Scale 2.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "UseBossHealthBar" Item "deflector" Item "the u-clank-a" CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "health regen" 100 "move speed bonus" 0.5 "override footstep sound set" 2 } ItemAttributes { ItemName "deflector" "attack projectiles" 1 "heal on kill" 7500 "damage bonus" 1.5 } }

Testing Requirements:
No cheesing (Gas Passer, Madmilk, Jarate, and/or Projectile shields), unless the wave has been failed the first time.
The panic button can only be used when the bomb is close to the hatch.
Feedback if necessary.
40
[PASSED][MISSION] Barren - Fabrication Plan
Showing 61-70 of 95 entries