STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
1,045
IN-GAME
5,899
ONLINE
Founded
31 March, 2017
Language
English
Location
United States 
Showing 61-70 of 72 entries
39
[ACCEPTED][MISSION] Underworld - Bones and Blood
Difficulty: Advanced

Custom Upgrades? Yes
-AlwaysCrits for certain weapons
-Damage bonus for all Melee and revolvers
-Explosive Headhsot for Ambassador
-Blast radius increased for all explosive weapons
-Bow mastery for Huntsman
-Max health increase for Stock Invis/Cloak and Dagger

Are players giants? No

Win conditions:
Deploy the bomb

Lose conditions
-All waves: Team wipe or 9 minute timer expires
-Wave 2: Tanks deploy their bombs

MAJOR CHANGES
-All classes switch weapons 50% faster. initially it was initially for trying to make the mission designed around weapon synergy, but after ditching this idea I left it in because it makes doing things feel faster.
-All Stock Mediguns have their ubercharge duration decreased by 2 seconds
-The Widowmaker has a 20% damage penalty
-The Short Circuit fires 100% slower
-The Rescue Ranger reduces building health by 50%
-Spy knives disallow carrying the bomb when active.

Requests:
-No Engineer
-No Heavy
-I would prefer if at least one player could screen record during testing with something like OBS.

A custom icon is used on wave 4 called "pyro_thruster_red_lite"
A custom weapon model is used on Wave 3.

KNOWN ISSUES:
-Spawncamping often happens on wave 1 and 2, maybe 3 (at least without Heavy and Engineer). I'm not sure if this is a nav issue, a mission design issue or a team competency issue, but I'm finding an ultimate fix for it. Right now BLU has 2 lvl 3 sentries in spawn, but I'm not sure if this is good enough.
-Some parts of the mission can be a bit messy progression wise. Most notably Wave 2 with the Sticky Tank and Giant Rapid Fire Soldiers
-Wave 5: BLU may use a bot spawn and not be granted ubercharge.
-Wave 5: The mission may cause an instant loss upon defeating the boss due to a point template spawning immediately afterwards intended to kill all BLU bots, unintentionally also affecting players. Originally, the boss was meant to be defeated and then BLU deploys the bomb, but i scrapped this idea.

Mission is called mvm_underworld_rc2_rev_bones_and_blood_judge.pop
8
(deleted)
8
A New Spy Weapon To directly counter pyro (a gun)
Showing 61-70 of 72 entries