STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
1,434
IN-GAME
7,613
ONLINE
Founded
31 March, 2017
Language
English
Location
United States 
Showing 1-10 of 21 entries
44
[PASSED] [MAP] Maple Hill
Download (version b3): https://www.dropbox.com/s/zjzjgmww8d4i8pz/mvm_maplehill_b3.zip?dl=0

Includes: BSP, Nav, 1 int, 1 adv, some custom icons. (And 1 normal, just ignore that one)

Map changes

Detail work mostly.

A few staircases have been changed to be a relatively accurate approximation modern realistic stair design when it comes to step dimensions.

As suggested by Startacker, the drop off towards the front now has a little extension bit to allow you to drop down without taking fall damage.

Better lighting has been added to the flank route for the robots. It's no longer super dark there.

A few custom assets (signs, posters, materials) has been made and put into the map.

Soundscapes have been added (if they weren't already, I forget)

Known bugs

Soundscapes are currently not switching correctly

This isn't a bug, but it is just a little bit of self criticism. As seen in the image below, green vegetation is currently found near the front. I wish I had an orange version to match the season, but currently my justification for keeping it is that perhaps some vines might stay green through autumn.
https://i.imgur.com/elXqIbS.jpg
Tell me what you think about this, I will just remove them if people feel it doesn't match the theme, though I do feel it's quite charming and adds quite a bit to an otherwise bland surface.

Mission changes

Some custom icons has been added, they are included in the download, they're made by Crwhips.

Other mission changes. I am not aware of all the changes precisely.
_________________

Crwhips requested to be present when testing. His discord should be Sergeant Crwhips#2307

Also no gas passer please.

33
[MAP] Waterlogged
Showing 1-10 of 21 entries