STEAM-RYHMÄ
Potato's Custom MvM Servers potatomvm
STEAM-RYHMÄ
Potato's Custom MvM Servers potatomvm
1,630
PELISSÄ
7,794
PAIKALLA
Perustettu
31. maaliskuuta 2017
Kieli
englanti
Sijainti
United States 
Näytetään 31–40 / 181
12
[DQ] [Mission] for mvm_farm intermediate CornCake
11
[DQ] [MAP] Cinnabar
16
[DQ] [MAP] Jangala
7
[PASSED] [MISSION] Winterbridge - Rusted Retribution
10
[DQ][MISSION] Coastrock - Hardware Acceleration (Expert)
Hardware Acceleration

Overall a really short mission.

W1:
Less than 2 minute wave.

W2:
Either lower the hp of the first tank or lower the amount of support 1 bots you have active at once

W3:
Barely clocked in over 2 minutes, even with a giant scout holding up the wave. Suggest adding another subwave onto this one.

W4:
Really just felt like you just decided to throw the entire wave at us at the start, whole lotta shit out at once until the giant soldiers start spawning.

W5:
Same issue as wave 4, super short because everything gets thrown at us right at the start and we're left with some straggling giants.

W6:
Everything after this point is just trying to use crits to create difficulty, and while it works to some extent it feels less like actual difficulty and more just buying crit resist and winning the wave.
Lower the tank hp by a bit.

W7:
The entire wave is just crit soldiers. There's nothing breaking it up other than the boss, which is a completely different crit demoman instead.
Everything being soldiers here just makes it feel like the wave lasts longer than it really does, because without the boss this would be yet another sub-3 minute wave.
Use the rapid soldier icon for the rapid dh soldiers.

Total wave time breakdown for: mvm_coastrock_rc1_1_exp_hardware_acceleration
[Failure] Time spent on Wave 1: 2 min 16 sec
[Victory] Time spent on Wave 1: 1 min 48 sec
[Failure] Time spent on Wave 2: 3 min 23 sec
[Victory] Time spent on Wave 2: 3 min 10 sec
[Victory] Time spent on Wave 3: 2 min 13 sec
[Victory] Time spent on Wave 4: 3 min 22 sec
[Victory] Time spent on Wave 5: 2 min 31 sec
[Victory] Time spent on Wave 6: 3 min 1 sec
[Failure] Time spent on Wave 7: 2 min 2 sec
[Victory] Time spent on Wave 7: 3 min 12 sec
Total success time in mission: 19 min 17 sec (71%)
Total time spent in mission: 26 min 58 sec

https://demos.potato.tf/prejudging/mvm_coastrock_rc1_1_exp_hardware_acceleration_1567134562.dem
15
[PASSED][MISSION] Dockyard - Pier Pressure
Pier Pressure

Lower any mission support with 4 or more desiredcount to 3 or fewer. Its just incredibly unfun to constantly have to deal with 4 snipers/spies

W4:
Just way too many shortstops, had them + 4 giant demos + 1 giant rapid soldier clumped up all together at one point. Do something to the shortstops and space out the giants. Lower the amount of sydney snipers active.

W5:
Was just way easier compared to wave 4, demo will show what the deal was.

W6:
Sniper cooldown was 5 seconds, literal constant sydney snipers has gotten pretty old by this point.

Total wave time breakdown for: mvm_dockyard_rc6a_exp_pier_pressure
[Failure] Time spent on Wave 1: 3 min 16 sec
[Victory] Time spent on Wave 1: 4 min 16 sec
[Victory] Time spent on Wave 2: 3 min 35 sec
[Victory] Time spent on Wave 3: 3 min 45 sec
[Failure] Time spent on Wave 4: 3 min 32 sec
[Failure] Time spent on Wave 4: 3 min 52 sec
[Victory] Time spent on Wave 4: 3 min 48 sec
[Victory] Time spent on Wave 5: 2 min 40 sec
[Victory] Time spent on Wave 6: 4 min 58 sec
[Victory] Time spent on Wave 7: 4 min 35 sec
Total success time in mission: 27 min 37 sec (72%)
Total time spent in mission: 38 min 17 sec

https://demos.potato.tf/prejudging/mvm_dockyard_rc6a_exp_pier_pressure_1567130597.dem

READ BELOW:
As of now, all missions that have yet to be accepted are on a three-strike system.

If your mission submission is not passed in its entirety within the next 3 tests, it will be disqualified. If your submission is disqualified it is a final decision. There will be no more opportunities for resubmission after disqualification.

If more than one week goes by between testing and the mission being updated, one of the resubmission opportunities will be docked.

This mission is on Strike 1
44
[PASSED] [MAP] Maple Hill
16
[Mission] Waterlogged - Winter's Bite [PASSED]
44
[PASSED] [MAP] Maple Hill
40
[PASSED] [MAP] Production
Näytetään 31–40 / 181