STEAM GRUBU
Potato's Custom MvM Servers potatomvm
STEAM GRUBU
Potato's Custom MvM Servers potatomvm
1,803
OYUNDA
8,764
ÇEVRİMİÇİ
Kuruluş
31 Mart 2017
Dil
İngilizce
Konum
United States 
96 sonuçtan 41 ile 50 arası gösteriliyor
28
Nox - Sapphire Tin Can
44
Nox - Enraged Emerald
28
Nox - Sapphire Tin Can
44
Nox - Enraged Emerald
28
Nox - Sapphire Tin Can
_judge has been updated.
There might be some changes here that can't be seen while judging. I forgot which ones I need to remove, add, and change. Sorry for this terrible changelog considering multiple changes was done.

Mission
General
- Did an overhaul with the subwaves where commons now spawn with their respective giants.

Wave 1:
- Added Skill Normal to the Sydneys. This goes for Wave 2 as well.
- Demos are now Scouts.
- The last GRapid now has a _Regen Medic than 7 Umeds.
- Removed the GDemo subwave
- GSoldier is now a GRapid

Wave 2:
- Removed the crit GKnights.
- Increased GPyro count
- Removed 1 UMed on each.
- GRapid is now a Crit GBurst.

Wave 3:
- Wave 3 did not have Conches. You might have remembered it from the previous wave.
- Added an additional Kritz Med on the Barrage, and added another squad as well.
- Removed the independent GPyro.
- Added Giant Buff Banner during the projectile gravity soldier subwave
- Removed the QuickUbers on the Giant Crit Demo.
- Flare Support on the GHeater subwave are now Easy AI Pyros.

Wave 4:
- Moved the RapidBow and Gauntlet to spawnbot.
- Removed the Heavies.
- Added crits to the RapidBow.
- First batch of Scouts no longer crit but added Normal AI.
- Added Battalion Soldiers during the Scout.
- Switched the GRapid with GBurst
- Added a +15% fire rate on the GHoming, and removed its Umed.
- Second batch of Scouts (the supports)are now Soldiers.
- Removed one Gauntlet per squad

Wave 5:
- Added Sniper mission on this wave.
- Decreased the afterburn of the Burst Ignite Soldiers. Removed its damage penalty
- Added another Super Scout.
- Moved the Burst Ignites to main wave as a support to the Tank.
- Crit FaN Scouts are now their own subwave.
- Scouts are now Normal non-airblast Pyros
- Remove the UMed of the GBBox.
- Removed the second bomb.
- Tank health increased to 30K.
- Pusher Gauntlets are now Regular Gauntlets.

Wave 6:
- Huntsman Snipers now have arrow mastery, has a non-quick umed, and removed crits
- Removed the GShotgun subwave and replaced it with another GDef+Regen.
44
Nox - Enraged Emerald
_judge has been updated.

Mission:
- This change is so sad. Increased starting cash to $800.
But these changes are happy:

Wave 1
- Changed the Champs to GRUs.
- Increased betweenspawns for GRUs from 4 to 5.
- Decreased wave payout from $700 to $600.

Wave 2

Wave 3
- Decreased WFS of the Giant Pyro from 30 to 28.

Wave 4

Wave 5
- Reduce UMeds by 1.
- Decreased 1 GCharged squad
- I oversaw the minigiant champ. Should be fixed now.

Wave 6
- Increased betweenspawns of the GCharges.
- Second Giant Heavy will now spawn as soon as the first one dies.

Wave 7
- Tank will now have its own subwave. Added a Pyro+BigHeal squad during this subwave.
- Giant Rapid Soldier will now spawn as soon as the tank subwave is finished.
- Decreased 1 GRapid and all three will spawn fast.
- Decreased second tank HP from 27K to 25K.

Custom:
- Removed the custom upgrades (considering that the forced overclocks are lifted). This goes for the Advanced as well. They might show up on my Expert instead.

Killer Looks
- Added no random crits.

Funky Healz / Protothrower
- Increased damage dealt to heal from 25 to 30.
- Returned the no pushback so that the airblast projectile to ammo attribute will be the new mode for airblast.
- Renamed the weapon to Protothrower.
- Added the disallow upgrade on airblast pushback scale.

Ludmilla
- Further decreased the damage (to make up for the no damage falloff).

Ranger Danger
- Accuracy is now given after shooting some time (but still max of 30%). I forgot to remove this.

Power Charge
- Swapped the slower fire rate to faster fire rate.
- Removed the damage bonus.
- Increased the maxammo penalty value.
- Further increased the slower reload rate.

Outpacer
- This weapons is so much fun to balance.
- Added a disallow upgrade on the charge upgrade.
- Bleed duration decreased from 5 to 2.
- Uses the mult bleed delay attribute instead of the mult bleed dmg.
- Explosive bullets value changed from 130 to 100.
- Removed the deploy move speed attrib.
- Added a -25% slower reload.
96 sonuçtan 41 ile 50 arası gösteriliyor