STEAM-GRUPPE
Potato's Custom MvM Servers potatomvm
STEAM-GRUPPE
Potato's Custom MvM Servers potatomvm
1,617
I SPIL
7,886
ONLINE
Grundlagt:
31. marts 2017
Sprog:
Engelsk
Lokation:
United States 
Viser 91-100 af 127 forekomster
25
[PASSED] [MISSION] Sequoia - Woody Weedouts
47
[MISSION] [PASSED] Meltdown - Fusion and Intrusion
REVISION 4

Changelog:

Overall changes:
- Replaced resetting bomb in each wave with a non-resetting one.
Robot template changes:

Manmelter Pyro:
- Added following attributes:
-- "crit vs burning players" 1
-- "weapon burn dmg reduced" 0.33 ("crit vs burning players" causes the afterburn damage to be tripled)
Veteran Black Box Soldier:
- Now wields a Festive Black Box.
- "heal on hit for rapidfire" reduced from 150 to 130.
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WAVE 1:
- Lowered SpawnCount and increased WaitBetweenSpawns for the Giant Soldier/Giant Medic squad from 0 to 6.
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WAVE 2:
- Increased tank HP from 20 000 to 25 000.
- Decreased WaitBeforeStarting for the first Giant Rapid Fire Soldier from 30 to 24.
- Shotgun Heavies now spawn after the Tank is destroyed and after the third Giant Rapid Soldier spawns.
- Increased WaitBetweenSpawns for the second Shotgun squad and the Manmelter Pyro squad.
- Giant Rapid Soldier/Giant Medic squad now spawns 10 seconds after the last Giant Blast Soldier dies.
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WAVE 3:
- Replaced the Slow Scorch/Uber squad with Fast Scorches.
- Increased WaitBeforeStarting for Veteran Black Boxes.
- Giant Crits-on-Kill Heavy and Phlog Pyros now spawn in after all previous bots die.
- Reduced TotalCount for the Phlog Pyros.
- Increased TotalCount of Giant Crits-on-Kill Heavies from 2 to 3.
- Heavy/Uber Medic squad now spawns in after all Phlog Pyros die. Reduced MaxActive and TotalCount and increased WaitBetweenSpawns.
- Replaced Giant Flare Pyros with Giant Scorch Shot Pyros. Each giant is now supported by 1 Uber Medic.
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WAVE 4:
- Increased amount of Buff Soldiers in the first part of the wave.
- Replaced Giant Bonk Scouts with Giant Scouts. TotalCount reduced to 4 from 6.
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WAVE 5:
- Replaced the Demoman/Crit Soldier squad with Manmelter Pyro squad.
- Reduced TotalCount for the Crit Giant Soldiers from 12 to 9.
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WAVE 6:
- Reduced amount of Blast Soldier/Uber Medic squads in the first part of the wave.
- Replaced first five Giant Armored Heavies with Giant Armored Burst Soldiers, Burst Demos, and Pyros.
- Removed one Giant Armored Heavy from the last part of the wave.

Download link:
https://drive.google.com/open?id=1TqrflipQKx0yhFRHUwVGmqaKRjXqaeX3

Requests for testing:
- No Gas Passer (this goes for each next revision upload, unless specified)
25
[PASSED] [MISSION] Sequoia - Woody Weedouts
REVISION 6

Changelog:

Overall:
- Reorganized the flow of each wave. Added considerable breaks between each part of each wave in order to give players time to regroup.
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WAVE 1:
- Replaced the Demoman/Heavy squad with a Bowman squad and a Crit Pyro/Bowman squad that follows it.
- Added third part of the wave with Gauntlet bots only (Shortstop, Samurai, Rapid Bowman)
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WAVE 2:
- Replaced the Giant Heavy in the first Giant Heavy squad with Giant Deflector Heavy. Added two Uber Medics that support each.
- Replaced the second Giant Heavy/Uber Medic squad with a Giant Pyro/Uber Medic squad.
- Replaced Burst Demo/Rapid Bowman squad with Vanilla Demomen squad.
- Added Crit Giant Rapid Fire Soldier that spawns in after all Demomen die.
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WAVE 3:
- Tank health lowered to 25 000 HP (from 35 000)
- Replaced starting Scouts with Chargin' Pipes (Gauntlet Demoknights with Grenade Launchers)
- Replaced Uber Medics in Heavy/Uber Medic squad with Big Heal Medics.
- Crit-a-Cola support now spawns after all the Heavy/Big Heal Medic squads have died.
- Reduced SpawnCount and increased WaitBetweenSpawns for the Crit-a-Cola support.
- Increased WaitBetweenSpawns for the Pyro support.
- Replaced Giant Medic with Giant Regen Medic.
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WAVE 4:
- Replaced Giant Medic in Crit Giant Scatter Demo/Giant Medic squad with Giant Regen Medic.
- The first batch of Giant Burst Demos is now supported by 2 Uber Medics each.
- Removed Quick-Fix Medics from the first Buff Soldier squad.
- Reworked the final part of the wave - now has three different giants supported by 3 Uber Shield Medics each.
- Replaced Bushwhacka Veteran and Cleaver Scout support with Melee Scout support.
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WAVE 5:
- Added a Uber Medic to first Colonel Barrage
- Removed Giant Medics from two other Colonel Barrages
- Gave crits to the two final Colonel Barrages
- Added two Crit Giant Scatter Demos that interchange with the other two final Crit Colonel Barrages
- Doubled MaxActive for the Demoman support.
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WAVE 6:
- Lengthened the first part of the wave
- Separated the Conch/Pyro squad.
- Increased Pyro skill to Expert and gave appropriate icon.
- First Super Scout squad now arrives after all previous squads finish spawning.
- Replaced Scout/Soldier Random Spawn squad with two Giant Armored Heavy/Giant Regen Medic pairs.
- Reduced Tank health to 30 000 HP (from 35 000)
- Added Melee Scouts that spawn throughout the second part of the wave.
- Reworked final part of the wave, now spawns Conchs (followed by Crit Heavies) and Crit Giant Pyros paired with Uber Medics.

Download link:
https://drive.google.com/open?id=1Zfp_VM-4FbYiDV6-uI3lpQT-1lCDoHoA

Requests for testing:
- Same as before
- No Gas Passer (this goes for all the next revisions uploaded, unless specified)
47
[MISSION] [PASSED] Meltdown - Fusion and Intrusion
25
[PASSED] [MISSION] Sequoia - Woody Weedouts
REVISION 5

Changelog:
Wave 1:
- No changes
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Wave 2:
- Separated FaN Scout and Burst Demo squad and replaced FaN Scouts with Flare Pyros.
- Increased WaitBeforeStarting for the first Bowman squad from 6 to 7.5.
- Increased WaitBeforeStarting for the Giant Heavy/Uber Medic squad from 25 to 30 and WaitBetweenSpawns from 20 to 30.
- Separated Soldier and Flare Pyro support.
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Wave 3:
- Changed SpawnCount, MaxActive, and TotalCount for the non-support Pyros from (6/12/24) to (5/10/20).
- Heavy/Uber Medic squad now spawns 10 seconds after all non-support Pyros have spawned.
- Changed SpawnCount, MaxActive, and TotalCount for the Heavy/Uber Medic squad from (2/4/8) to (4/12/12).
- Increased WaitBetweenSpawns for the Heavy/Uber Medic squad from 9 to 12.
- Crit-a-Cola Scout support now spawns 6 seconds after all Heavy/Uber Medic squads have spawned.
- Giant Burst Soldier/Giant Medic squad now spawns immediately after the last Giant Blast Soldier dies.
- Replaced crit-boosted T_TFBot_Giant_Soldier_Spammer_Reload with T_TFBot_Soldier_BurstFire (crit-boosted by default)
- Fixed Giant Medic missing his bot_giant tag.
- Increased WaitBetweenSpawns for the Pyro support from 8 to 10.
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Wave 4:
- Replaced the Bonk Scout/Bowman/Expert Pyro support squad with Bleeding League Scout support squad and Bushwhacka Veteran support squad.
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Wave 5:
- No changes
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Wave 6:
- No changes

Download link:
https://drive.google.com/open?id=1iAGWFTCsfrwfsxI-n53osoEyWM3vJ28q

Requests for testing:
- Anything goes except for Gas Passer
47
[MISSION] [PASSED] Meltdown - Fusion and Intrusion
25
[PASSED] [MISSION] Sequoia - Woody Weedouts
Viser 91-100 af 127 forekomster