Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
there is too much reward, no skill-based elements, the only one i will agree on is airblasting sg rockets, you are too much of a counter for every class, except pyro and maybe heavy since he is the one soaking it all up
she is a very situational class in a real game, a map with nothing but chokes in casual will demolish everyone with little to no effort, even snipers can be countered by just spamming the scorch lol (oh darwins shield)
and its not F U N, the only fun and the most i had with this class was pushing people off the cliff and flare jumping with detonator or at last playing only shotgun and finishing people off with the third degree
(pls if you want this game to live dont play pyro on casual, find a better main or become a multi class pls or atleast dont use scorch thanks)