27
Products
reviewed
101
Products
in account

Recent reviews by Coleisforrobot

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Showing 1-10 of 27 entries
21 people found this review helpful
1 person found this review funny
14.9 hrs on record (10.0 hrs at review time)
The game is good. Great. I love it. I want to review it positively.

But, there's a fight in Chapter 4. It relies on a hearing gimmick. You can't pass until you beat it.

Unfortunately, there is no accessibility option to enable the starting tutorial visual guides throughout the fight, as you would need for people of lesser hearing.

You can do this, however. Before the fight, you can tell another character that you didn't hear something. It is identical to many similar interactions that are there purely for comedic value. This interaction, for some reason, enables the aforementioned visual guides for the entire battle. I am pretty sure it only does this as another joke. This is the only way to reach this ends.

I only learnt this from asking on Reddit. It is not made clear at all. In all likelihood, there are dozens of people who do not know this and cannot complete the game, not because of their inability, but because of the game's inaccessibility.

It is for that reason I cannot positively rate this game in its current state.

Toby, please fix this. I love Deltarune, I have for years. It pains me greatly that something this simple and trivial tripped this game up.
Posted 4 June. Last edited 7 June.
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No one has rated this review as helpful yet
0.2 hrs on record
i wish people still talked like they do in here
Posted 23 March.
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1 person found this review helpful
6.5 hrs on record (1.9 hrs at review time)
brig
Posted 22 March.
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No one has rated this review as helpful yet
5.1 hrs on record (2.1 hrs at review time)
Early Access Review
Lethal Company but funnier
Posted 16 March.
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No one has rated this review as helpful yet
2.7 hrs on record (2.3 hrs at review time)
Fun game, worth every penny. Be warned that once you reach a certain point it kinda becomes a button clicking simulator, a fun one at that.
Posted 19 February.
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No one has rated this review as helpful yet
1 person found this review funny
1.7 hrs on record
why is the neighbor secret? is he stupid?
Posted 2 September, 2024.
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2 people found this review helpful
7.5 hrs on record (5.1 hrs at review time)
When the BAB BDI's:
Posted 2 May, 2024.
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No one has rated this review as helpful yet
2.4 hrs on record (2.1 hrs at review time)
I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00start.rpy", line 256, in script python: File "renpy/common/00start.rpy", line 260, in <module> renpy.call_in_new_context("_main_menu") File "renpy/common/00action_file.rpy", line 427, in __call__ renpy.load(fn) RestartTopContext: Oh jeez...I didn't break anything, did I? Hold on a sec, I can probably fix this...I think... Actually, you know what? This would probably be a lot easier if I just deleted her. She's the one who's making this so difficult. Ahaha! Well, here goes nothing. -- Full Traceback ------------------------------------------------------------ Full traceback: File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\execution.py", line 761, in run_context context.run() File "renpy/common/00start.rpy", line 256, in script python: File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\ast.py", line 814, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00start.rpy", line 260, in <module> renpy.call_in_new_context("_main_menu") File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\game.py", line 330, in call_in_new_context return renpy.execution.run_context(False) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\execution.py", line 761, in run_context context.run() File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\ast.py", line 814, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_main_menu.rpym", line 30, in <module> ui.interact() File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\ui.py", line 285, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\core.py", line 2526, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\core.py", line 3204, in interact_core rv = root_widget.event(ev, x, y, 0) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\screen.py", line 651, in event rv = self.child.event(ev, x, y, st) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\behavior.py", line 889, in event return handle_click(self.clicked) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\behavior.py", line 824, in handle_click rv = run(action) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\display\behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 427, in __call__ renpy.load(fn) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\loadsave.py", line 594, in load log.unfreeze(roots, label="_after_load") File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\python.py", line 1674, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "E:\SteamLibrary\steamapps\common\Doki Doki Literature Club\renpy\python.py", line 1603, in rollback raise renpy.game.RestartTopContext(label) RestartTopContext: Oh jeez...I didn't break anything, did I? Hold on a sec, I can probably fix this...I think... Actually, you know what? This would probably be a lot easier if I just deleted her. She's the one who's making this so difficult. Ahaha! Well, here goes nothing. Windows-8-6.2.9200 Ren'Py 6.99.12.4.2187 Doki Doki Literature Club! 1.1.1
Posted 10 April, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
30.7 hrs on record (28.8 hrs at review time)
thats a really long demo
Posted 5 January, 2024.
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No one has rated this review as helpful yet
6.8 hrs on record (6.1 hrs at review time)
Half-Life
Posted 20 November, 2023. Last edited 20 November, 2023.
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Showing 1-10 of 27 entries