Left 4 Dead 2 Stats

Codedz


Total Playtime:
Past 2 weeks:
210h 49m 59s
0s

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57 of 101 (56%) Achievements Earned::


Survival Stats

Survival games played

88

Longest time survived

14:20.670

Bronze Times Achieved (4:00)
20
Silver Times Achieved (7:00)
2
Gold Times Achieved (10:00)
2


Death Toll - Boathouse
Survived for:
14:20.670

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
789
Hunters:
25
Boomers:
16
Smokers:
28
Spitters:
24
Chargers:
20
Jockeys:
21
Tanks:
14
Total items used by team:
Medkits:
5
Pills:
6
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
345
Hunters:
8
Boomers:
3
Smokers:
4
Spitters:
4
Chargers:
7
Jockeys:
6
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Riverbank
Survived for:
08:53.100

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
430
Hunters:
11
Boomers:
0
Smokers:
8
Spitters:
7
Chargers:
9
Jockeys:
9
Tanks:
7
Total items used by team:
Medkits:
5
Pills:
6
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Construction Site
Survived for:
07:24.530

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
371
Hunters:
9
Boomers:
8
Smokers:
17
Spitters:
9
Chargers:
10
Jockeys:
9
Tanks:
6
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bus Depot
Survived for:
06:37.600

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
333
Hunters:
2
Boomers:
4
Smokers:
2
Spitters:
3
Chargers:
6
Jockeys:
3
Tanks:
5
Total items used by team:
Medkits:
3
Pills:
5
Defibrillators:
0
Adrenaline Shots:
2




Crash Course - Truck Depot
Survived for:
06:29.330

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
359
Hunters:
7
Boomers:
5
Smokers:
7
Spitters:
5
Chargers:
11
Jockeys:
10
Tanks:
6
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Underground
Survived for:
06:18.530

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
265
Hunters:
4
Boomers:
3
Smokers:
5
Spitters:
5
Chargers:
4
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
5
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Street
Survived for:
06:17.200

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
310
Hunters:
7
Boomers:
4
Smokers:
6
Spitters:
4
Chargers:
7
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
5
Pills:
6
Defibrillators:
0
Adrenaline Shots:
2




Death Toll - Church
Survived for:
06:15.900

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
350
Hunters:
9
Boomers:
3
Smokers:
9
Spitters:
6
Chargers:
10
Jockeys:
11
Tanks:
5
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
2




Crash Course - Bridge
Survived for:
06:13.970

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
355
Hunters:
8
Boomers:
6
Smokers:
7
Spitters:
6
Chargers:
6
Jockeys:
9
Tanks:
5
Total items used by team:
Medkits:
1
Pills:
7
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Port
Survived for:
06:05.000

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
346
Hunters:
9
Boomers:
5
Smokers:
9
Spitters:
8
Chargers:
11
Jockeys:
8
Tanks:
4
Total items used by team:
Medkits:
4
Pills:
6
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Rooftop
Survived for:
05:55.070

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
336
Hunters:
7
Boomers:
3
Smokers:
6
Spitters:
7
Chargers:
4
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
7
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Gun Shop
Survived for:
05:47.830

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
317
Hunters:
4
Boomers:
6
Smokers:
7
Spitters:
5
Chargers:
5
Jockeys:
8
Tanks:
4
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Gas Station
Survived for:
05:35.930

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
255
Hunters:
4
Boomers:
3
Smokers:
4
Spitters:
4
Chargers:
6
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
05:30.670

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
275
Hunters:
4
Boomers:
4
Smokers:
3
Spitters:
5
Chargers:
6
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
6
Defibrillators:
0
Adrenaline Shots:
3




The Sacrifice - Train Car
Survived for:
05:28.730

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
338
Hunters:
7
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
7
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bridge
Survived for:
05:26.830

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
308
Hunters:
5
Boomers:
2
Smokers:
6
Spitters:
3
Chargers:
6
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
5
Defibrillators:
0
Adrenaline Shots:
1




Death Toll - Drains
Survived for:
05:24.770

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
304
Hunters:
8
Boomers:
7
Smokers:
7
Spitters:
6
Chargers:
7
Jockeys:
9
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Stadium Gate
Survived for:
05:09.300

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
296
Hunters:
6
Boomers:
4
Smokers:
7
Spitters:
3
Chargers:
3
Jockeys:
8
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Hospital
Survived for:
05:04.730

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
298
Hunters:
7
Boomers:
5
Smokers:
8
Spitters:
4
Chargers:
7
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
10
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Crane
Survived for:
05:02.570

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
255
Hunters:
4
Boomers:
2
Smokers:
1
Spitters:
4
Chargers:
5
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
5
Defibrillators:
0
Adrenaline Shots:
2




Dark Carnival - Motel
Survived for:
04:50.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
245
Hunters:
4
Boomers:
2
Smokers:
2
Spitters:
2
Chargers:
2
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




No Mercy - Generator Room
Survived for:
04:22.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
228
Hunters:
2
Boomers:
3
Smokers:
4
Spitters:
4
Chargers:
3
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
04:12.300

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
199
Hunters:
3
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




The Parish - Waterfront
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)