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投稿日: 7月24日 16時07分
更新日: 7月26日 13時12分

Updated to clarify an important point: I should mention before you read the rest of this, this is more of an interactive narrative than a "game". Don't buy this expecting anything more than a short story with an (almost) predetermined outcome. Much of what you do in this is follow instructions to progress the story, and maybe find a little lore along the way if you're explorative.

My main peeves lie with the text shell and mash-to-make-a-message IRC as mechanics. I will mention now, the narrative doesn't last long enough to make either of these get stale. In fact they even somewhat lend toward a strong slow and hesitant theme which aids in furthering the tone. But they are issues which I'll clarify below.

Firstly, the terminal navigation can be a little clunky due to its simplistic nature, with a few bugs and limitations arising. Secondly, the narrative message typing would benefit from letting you use multiple keys at once to type, or alternatively prompting you what to type as a compliment to another similar mechanic present. (It currently tracks if any alphabetic key has been pressed, then expects any key to be released before the next press.)

It's not perfect, but it's still put together well enough to convey the unsettling narrative it aims for, and personally I enjoyed it enough to share my honest thoughts with this review.
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