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Dakae 最近的评测

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正在显示第 11 - 14 项,共 14 项条目
尚未有人觉得这篇评测有价值
总时数 130.9 小时 (评测时 73.3 小时)
抢先体验版本评测
This game is a gem of Zombie Survival Sims, and hits hard on the fact that eventually things do come to an end. The important part is how you get there. Will you go down fighting? Will you die cowering in a corner? Will you escape to the woods and build a fort to hold down? Whatever happens, the depth of this game's mechanics are beautifully orchestrated to keep you on your toes.
发布于 2020 年 6 月 28 日。
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有 2 人觉得这篇评测有价值
总时数 32.3 小时 (评测时 27.9 小时)
抢先体验版本评测
In it's current state, I do NOT recommend buying this game. It is very buggy, and there are many broken parts in the game. One of the components flat out had a "burned out pin" for whatever reason, and made it harder to troubleshoot the problem when I couldn't complete the level. (I forgot to clarify this is not supposed to happen to my knowledge, just the game didn't behave as expected)

However the developer announced 1 year back that they would remake the game in the Unity game engine. (It's currently based in CefSharp, C# bindings for the Chromium project). Hopefully that announcement will still hold up, but for now just avoid this game.
发布于 2020 年 3 月 2 日。 最后编辑于 2021 年 3 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 38.1 小时 (评测时 21.2 小时)
If you're looking for:
- A cool story and lore
- A game with good puzzles
- Something just to have fun
- Some 4th wall comedy

Then this game is for you! The design is just fabulous, from the lore to the puzzles and challenges, this game kept me interested throughout the whole thing. For example, when you get to a puzzle, there's multiple things you can do before you leave, netting you some cool lore or dialog. The devs did a great job making this, and I can't wait to see what they make next!
发布于 2019 年 11 月 20 日。
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总时数 56.2 小时 (评测时 9.1 小时)
A legitimately good game that I highly recommend to people who like the following:
- Typing commands gameplay.
- A slightly bizarre world.
- A simple start-to-finish story without dialog.
- Manual Aimbot.
- Depth in places where there usually isn't
发布于 2016 年 7 月 29 日。 最后编辑于 2021 年 10 月 25 日。
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正在显示第 11 - 14 项,共 14 项条目