9
Products
reviewed
90
Products
in account

Recent reviews by Kepler Assembly

Showing 1-9 of 9 entries
4 people found this review helpful
1
15.9 hrs on record (8.3 hrs at review time)
Early Access Review
Star Vortex is essentially a 2025 rehash of ShellCore Command mixed with elements of Star Valor and Reassembly. If any of those words mean anything to you, then you'll like this game.

The building system is one of the most fluid and easy-to-use building systems of any spaceship builder i've played - You drag blocks onto a grid, and you're free to place and order and color them however you want. Stats are determined by ship size and radius, thruster and weapon placement is (mostly) irrelevant.

The gameplay is pretty similar to shellcore but with heavy emphasis on debuffs. You strafe around and dodge enemy fire, firing a myriad and in a panic - using battery packs and nanobots to quickly regenerate lost hull. Most attacks are telegraphed, however some will do a lot more damage than others and it can be hard to tell sometimes what's going on, especially in the lategame with nearly hundreds of ships and thousands of projectiles. Some deaths will not feel like you did anything wrong.

The game has an in-depth upgrade and modifier system. There's many different builds you can do - coating the whole map in toxic fumes, using on-crit effects to stack up on armor until you have hundreds of thousands of effective health, covering an area in turrets, fusing modifiers together until you get a pulse with enough radius to cover an entire group of enemies... all the while taking modifiers on dropped weapons and equipment, and throwing it on your own to make a build capable of defeating enemies with 800% damage output in the lategame on the hardest difficulty.
The subtle changes in your abilities throughout progression are one of the defining features of this game - a 5% here, a rarity change there...

Nitpicks: I wish there was greater variance in ship sizes - A dreadnought, the largest ship size in the game, is only really about 5-6x the size of a little frigate. Larger ships do not really *feel* larger, they feel more like medium ships with how they control and move. You will notice throughout your progression that the size leap between a frigate and a destroyer feels huge, but the leap between a battleship and dreadnought isn't really that much.
In addition, there's about 6 categories of weapons and you'll absolutely feel that some (Pulses, beams, lightning, drones, AoE projectiles) are better than others (Projectiles, turrets, non-AoE projectiles) - this is because there's significantly more small enemies than large enemies. For every cruiser or battleship you fight, you'll have to fight a hundred frigates and destroyers. Weapons that obliterate elites and bosses will not see much use against the swarms of small enemies.

The asking price is sharp, but this is because the game is in development and will absolutely get more sectors and more action in the future.
And while it's not totally bug-free, I experienced zero freezes or crashes throughout my playthrough.
Overall, really nice! I'll probably look over this review and change this when the game is fully released.
Posted 30 December, 2025.
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2 people found this review helpful
150.5 hrs on record (137.8 hrs at review time)
I keep bashing my head trying to play this game. Like, I really, really want to like it. I love the soundtrack, the ship designs and art, so much of it I love...

but the interface is just horrible. I did every tutorial and still didn't really understand much of the game, I put 90 hours in and asked for help across the discord time and time again, and yet I just feel so helpless when playing this game.
Moreso, there's really not much reward for combat. Missions do not give adequate credits to do anything with, and participating in large space battles is rather under-rewarded even if you destroyed multiple Xenon capitals. It really leans heavily into the economic simulation elements but then makes it confusing and difficult to interact with.
If you enjoy space combat and strategy, pass.
Posted 14 February, 2025. Last edited 3 July, 2025.
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3 people found this review helpful
4 people found this review funny
122.5 hrs on record (101.5 hrs at review time)
Early Access Review
I ingealed all over when Halts opened the comms channel and said "Welcome to the Spance Junior." and then he annihilated all over the place
Posted 14 January, 2025. Last edited 14 January, 2025.
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2 people found this review helpful
64.3 hrs on record (18.7 hrs at review time)
For Super Earth!
Posted 7 May, 2024.
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6 people found this review helpful
10 people found this review funny
1
17.4 hrs on record (12.3 hrs at review time)
Early Access Review
I crafted a vectored armada in the hit game vectored armada make by luke armor piercing. Top ten vectored armadas of all time: #1: the vectored armada
Recommend :thumbs up:
Posted 1 April, 2024.
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3 people found this review helpful
3 people found this review funny
1
350.0 hrs on record (39.8 hrs at review time)
before this game, i had a brain and a future worth looking towards

after this game my brain is now a Daddy Long Legs, often abbreviated as DLLs, are a significant mid-game threat taking the form of a large, blind spider-like creature with long tentacles and acute hearing.

Brother Long Legs and ✔️DLC Mother Long Legs are similar, yet separately classified creatures.
Posted 18 January, 2024.
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15 people found this review helpful
12 people found this review funny
2
4
2.4 hrs on record
Early Access Review
Ingredients:

1. 6 tablespoons unsalted butter
2. 1/2 cup white sugar
3. 1/2 cup brown sugar
4. 1/4 cup water
5. 1/4 teaspoon cinnamon
6. 1 pinch salt
7. 5 apples - peeled, cored and sliced
8. 1 pastry for double-crust pie

Directions:

1. Preheat oven to 425 degrees F (220 degrees C).
2. Combine butter, white sugar, brown sugar, water, cinnamon, and salt in a saucepan over medium heat. Bring to a boil, remove from heat and set aside.
3. Roll out half the pastry to fit a 9-inch pie plate. Place bottom crust in pie plate; pour in apple slices.
4. Roll out top crust into a 10-inch circle. Cut into 8 (1-inch) wide strips with a sharp paring knife or pastry wheel. Weave the pastry strips, one at a time, into a lattice pattern. Fold the ends of the lattice strips under the edge of the bottom crust and crimp to seal.
5. Pour butter-sugar mixture over top of pie, coating the lattice, and allowing any remaining sauce to drizzle through the crust.
6. Bake in the preheated oven for 15 minutes. Reduce heat to 350 degrees F (175 degrees C), and bake until the crust is golden brown, the caramel on the top crust is set, and the apple filling is bubbling, 35 to 40 more minutes. Allow to cool completely before slicing.
Posted 23 July, 2022.
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No one has rated this review as helpful yet
30.6 hrs on record (3.4 hrs at review time)
Early Access Review
High quality point-and-click adventure game where you guide a civilization to fruition, or destroy it for your own monetary needs (you selfish gardener)!
Posted 27 December, 2021.
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1 person found this review helpful
1 person found this review funny
3,616.6 hrs on record (2,055.3 hrs at review time)
rembly
Posted 27 August, 2021. Last edited 26 June, 2024.
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Showing 1-9 of 9 entries