23
Products
reviewed
178
Products
in account

Recent reviews by John Brackenslov

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Showing 1-10 of 23 entries
1 person found this review helpful
27.3 hrs on record (5.3 hrs at review time)
only real issue is massive freezing / hitching issues. Solid 3-10 sec every so often. Very frustrating. Don't recommend until fixed
Posted 31 May.
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No one has rated this review as helpful yet
1 person found this review funny
55.6 hrs on record (22.2 hrs at review time)
Don't let the scuffed beginning put you down, this game is sponsored by the same CIA department that ran the Contra cocaine trafficking back in the 80's
Posted 20 November, 2024.
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No one has rated this review as helpful yet
136.7 hrs on record (134.3 hrs at review time)
Make goober scenes and kill friend with missle. Good
Posted 22 August, 2022.
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14 people found this review helpful
2 people found this review funny
1.5 hrs on record (1.5 hrs at review time)
It is often that I ponder the meaning of life. Long walks amid the spring flora transport me into a state of mind, so sentimental it reminds me of the first time I watched Grease (1978). This game encapsulates that feeling to a supreme degree unfounded by the psyonic energy I refer to as my soul, for I am the reincarnation of the original Crocodile Dundee, Paul Hogan aside, getting a foot massage by the warm hands of a southern Frenchman while playing One Day ™ allows me to understand how Bill Gates felt after Melinda left him for a 18 year old Californian stud. I really relate to the priest character, and just entered studying at the catholic church to push myself to overcome the obstetrical I face on a daily basis (as a single woman), next play through I will be doing the villains campaign because every story has two sides and its important, as a society, we understand that and strive for a better world that may, One Day, be inhabited by our offspring. This is the Info Wars, stay woke
Posted 27 March, 2022. Last edited 27 March, 2022.
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No one has rated this review as helpful yet
3.7 hrs on record (2.9 hrs at review time)
Ok so basicly the game is crack to speedrun, actually cant wait for more levels. The biggest issue is small bugs like the odd offset with the fermented blood vial, some instances where the vampire can see through doors (and walk through them) and (presumably) some attention problems with the vampire (if dust bunny sneezes and breaking of glass is supposed to attract him. There are like 5 people on the speedrun.com speed run site. We need more runners rn.
Posted 2 March, 2022.
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1 person found this review helpful
93.1 hrs on record (86.7 hrs at review time)
you nwanta defend you want attack this is a game that you can do that and also holiday event now that is ok but also kinda fun so you should consoiuder trying the game it can be fun but also not but also it is har dto shoiot some time so i con sider it to be a mid teirt game that can be ok to follow and whatch youtube iof i think it is good to watch youtube of thge the game so you can help learn how to play it but tip nuimber one is to peak corners and shoot from a far and also use the drone to look for people but not for too long because it canm be shoot by the bad m,en (and women we are progressive and also good) hasan deserved the bamn cracker is a racist slur used by the demos to be mean to whities lmao but also i like the bad word for other people but listen ok if you shoot in this came iu tcan give away your location soi it is beter yto use klnife or play techanka and fight fast Have gfubn
Posted 14 December, 2021.
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No one has rated this review as helpful yet
34.7 hrs on record (5.1 hrs at review time)
Early Access Review
weed
Posted 22 June, 2021.
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No one has rated this review as helpful yet
87.6 hrs on record (53.1 hrs at review time)
Weed
Posted 22 January, 2021.
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No one has rated this review as helpful yet
8.1 hrs on record (7.3 hrs at review time)
Its got free half life levels; cant complain
Posted 19 January, 2021.
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No one has rated this review as helpful yet
269.7 hrs on record (206.6 hrs at review time)
Early Access Review
Best with friends, okay alone. Will edit for review of most recent update.

Edit
Bugs are aplenty but it is experimental. My friends and I killed a bear through a fence, a nice boost to a 3rd day character. Improvements to digging quests I thought at first made it too easy, but I think it is a better system than the last. I would like to see more of a treasure map like system though, where a little more player skill is incorprated in finding map clues or decyphering clues from a note. If not for trader dig quests then for the random note treasure quests. This could be done by getting the location names of a nearby building, and mapping it to, for instance, a attention drawing line in a letter or something, and give the player a large general area it might be in to where the player can look in an area to associate the clues with but not so obvious they can just find it. As an example:

...I hid in a burning house with a green car I could see outside, I stood up I left to go write and this letter, while they hunted me, their hunt will be fruitless...

Clue number 1 would be the house you are looking for a burnt house with a green sedan in the POIs boundry. The green sedan would also tell the player to find room with a window they could see the green car from. Left to go write would be the next clue, write having a double meaning of course telling the player to go left, then right, and then they would be very close to the treasure.

Now that I am off that long winded suggestion,

Changes to existing skills was annoying at first but in time it became ok. One big change that kind of pisses me of is gamestage loot table changes. When I open a Working Stiffs crate and get STONE tools it doesnt make sense, like at least have the lowest teir be low durability iron tools so players must make use of the tools when they think they will be most effective and then just deal with a broken tool. I got a sham foods crate with 7 plastic and a cornmeal. Guns in loot is the biggest offender, most notably when now teir 1 quests give you ♥♥♥♥♥♥♥♥♥ of ammo and you cant use it unless you craft a weapon. I have 450 .44 ammo in a chest and no way to use it. I have 600 rifle rounds and now way to use it. Hell, I have 600 9mm rounds and absolutely nothing to do with it. A better way to do this is to reserve these rewards for teir 2-3 quests, and offer gun parts in teir 1 quests as an option to the player, so the player can get gun parts easier and then grow into the need for ammo as they get a gun from collecting parts from quests. Mods as rewards is nice, but rarely worth it. I understand that the idea was give the player ammo to store until they are ready to use it but I think it is better to starve the player of ammo, giving them the rare glimse early game of the viability of guns, then as they get into mid game, give them more ability to use guns as the hordes demand more ammo.

TLDR
Dig quests ok now, but needs to have more player skill, at least on the treasure map side of things. Ammo needs to be teir 2-3 reward, gunparts teir 1 reward, fix sealed crates to have more lore appropriate contents, and decrease how common they are.
Posted 8 July, 2020. Last edited 20 July, 2020.
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Showing 1-10 of 23 entries