Left 4 Dead 2 Stats

Holy Bingle


Total Playtime:
Past 2 weeks:
37h 18m 33s
0s

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59 of 101 (58%) Achievements Earned::


Survival Stats

Survival games played

53

Longest time survived

22:20.110

Bronze Times Achieved (4:00)
7
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
11


Dead Center - Gun Shop
Survived for:
22:20.110

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
1,587
Hunters:
39
Boomers:
0
Smokers:
53
Spitters:
25
Chargers:
38
Jockeys:
51
Tanks:
43
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Port
Survived for:
16:02.870

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
1,031
Hunters:
42
Boomers:
24
Smokers:
38
Spitters:
26
Chargers:
34
Jockeys:
32
Tanks:
22
Total items used by team:
Medkits:
4
Pills:
5
Defibrillators:
0
Adrenaline Shots:
1




Hard Rain - Burger Tank
Survived for:
13:00.600

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
892
Hunters:
28
Boomers:
19
Smokers:
24
Spitters:
18
Chargers:
23
Jockeys:
32
Tanks:
13
Total items used by team:
Medkits:
6
Pills:
6
Defibrillators:
0
Adrenaline Shots:
2




Dark Carnival - Stadium Gate
Survived for:
11:44.470

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
646
Hunters:
24
Boomers:
13
Smokers:
23
Spitters:
13
Chargers:
17
Jockeys:
25
Tanks:
11
Total items used by team:
Medkits:
5
Pills:
9
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Riverbank
Survived for:
11:12.530

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
617
Hunters:
23
Boomers:
14
Smokers:
28
Spitters:
15
Chargers:
23
Jockeys:
18
Tanks:
11
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
11:07.470

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
723
Hunters:
18
Boomers:
9
Smokers:
22
Spitters:
14
Chargers:
20
Jockeys:
21
Tanks:
10
Total items used by team:
Medkits:
6
Pills:
7
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Mall Atrium
Survived for:
10:29.670

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
577
Hunters:
26
Boomers:
9
Smokers:
16
Spitters:
14
Chargers:
20
Jockeys:
21
Tanks:
10
Total items used by team:
Medkits:
6
Pills:
4
Defibrillators:
0
Adrenaline Shots:
2




Swamp Fever - Gator Village
Survived for:
10:13.230

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
550
Hunters:
22
Boomers:
16
Smokers:
27
Spitters:
18
Chargers:
18
Jockeys:
22
Tanks:
9
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Underground
Survived for:
10:12.670

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
540
Hunters:
14
Boomers:
12
Smokers:
26
Spitters:
13
Chargers:
20
Jockeys:
20
Tanks:
9
Total items used by team:
Medkits:
5
Pills:
7
Defibrillators:
0
Adrenaline Shots:
2




Dark Carnival - Motel
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
555
Hunters:
16
Boomers:
11
Smokers:
20
Spitters:
12
Chargers:
16
Jockeys:
16
Tanks:
9
Total items used by team:
Medkits:
3
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Shanty Town
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
523
Hunters:
16
Boomers:
10
Smokers:
20
Spitters:
10
Chargers:
13
Jockeys:
15
Tanks:
9
Total items used by team:
Medkits:
4
Pills:
8
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Concert
Survived for:
07:00.010

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
367
Hunters:
7
Boomers:
3
Smokers:
5
Spitters:
4
Chargers:
9
Jockeys:
6
Tanks:
6
Total items used by team:
Medkits:
3
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Street
Survived for:
06:49.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
350
Hunters:
10
Boomers:
4
Smokers:
7
Spitters:
7
Chargers:
6
Jockeys:
9
Tanks:
5
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Gas Station
Survived for:
06:18.670

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
313
Hunters:
6
Boomers:
4
Smokers:
4
Spitters:
3
Chargers:
4
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Warehouse
Survived for:
05:44.900

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
314
Hunters:
11
Boomers:
4
Smokers:
9
Spitters:
6
Chargers:
8
Jockeys:
6
Tanks:
5
Total items used by team:
Medkits:
6
Pills:
11
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Junkyard
Survived for:
04:46.200

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
285
Hunters:
5
Boomers:
2
Smokers:
3
Spitters:
5
Chargers:
7
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




The Sacrifice - Train Car
Survived for:
04:42.600

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
284
Hunters:
4
Boomers:
3
Smokers:
3
Spitters:
4
Chargers:
3
Jockeys:
5
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Church
Survived for:
04:21.700

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
251
Hunters:
5
Boomers:
1
Smokers:
3
Spitters:
3
Chargers:
2
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Boathouse
Survived for:
04:06.770

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
220
Hunters:
3
Boomers:
2
Smokers:
3
Spitters:
2
Chargers:
5
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Hospital
Survived for:
03:38.270

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
270
Hunters:
3
Boomers:
3
Smokers:
5
Spitters:
5
Chargers:
3
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Generator Room
Survived for:
03:27.400

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
204
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
3
Chargers:
5
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
3
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Rooftop
Survived for:
03:27.100

Teammates:

EightBall
Offline

(no medal achieved)

Total kills by team:
Common Infected:
212
Hunters:
2
Boomers:
2
Smokers:
4
Spitters:
3
Chargers:
3
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Truck Depot
Survived for:
03:25.170

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
233
Hunters:
3
Boomers:
2
Smokers:
1
Spitters:
2
Chargers:
5
Jockeys:
5
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Runway
Survived for:
03:01.430

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
140
Hunters:
4
Boomers:
3
Smokers:
0
Spitters:
2
Chargers:
2
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Barge
Survived for:
02:57.570

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
134
Hunters:
3
Boomers:
2
Smokers:
1
Spitters:
1
Chargers:
2
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Terminal
Survived for:
02:35.770

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
133
Hunters:
1
Boomers:
2
Smokers:
1
Spitters:
2
Chargers:
3
Jockeys:
4
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Drains
Survived for:
02:31.970

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
127
Hunters:
1
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
2
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Farmhouse
Survived for:
02:30.670

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
133
Hunters:
1
Boomers:
0
Smokers:
0
Spitters:
2
Chargers:
2
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Port
Survived for:
02:28.200

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
166
Hunters:
3
Boomers:
1
Smokers:
2
Spitters:
2
Chargers:
2
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Dead Air - Construction Site
Survived for:
02:17.570

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
133
Hunters:
3
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
2
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
2
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Bridge
Survived for:
01:57.900

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
108
Hunters:
3
Boomers:
1
Smokers:
1
Spitters:
1
Chargers:
1
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Bridge
Survived for:
01:50.070

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
81
Hunters:
1
Boomers:
1
Smokers:
1
Spitters:
0
Chargers:
1
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Crane
Survived for:
01:42.400

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
90
Hunters:
1
Boomers:
0
Smokers:
1
Spitters:
2
Chargers:
2
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Cemetery
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)