97
Products
reviewed
342
Products
in account

Recent reviews by The Excel Wizard

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Showing 91-97 of 97 entries
No one has rated this review as helpful yet
262.8 hrs on record (99.8 hrs at review time)
Early Access Review
Epic
Posted 8 November, 2019.
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3 people found this review helpful
59.0 hrs on record (9.6 hrs at review time)
Great Game. The move to free multiplayer was great. I enjoy this game with friends greatly. I bought the base game and the Jupiter Expansion. Feels good man. AI is very hard, but the tutorials will teach you.
Posted 1 May, 2019.
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3 people found this review helpful
89.0 hrs on record (44.8 hrs at review time)
Early Access Review
Incredibly detailed game about software development and management. Excellent building mechanics and the art style is very fun to look at.
Posted 9 April, 2019.
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No one has rated this review as helpful yet
113.1 hrs on record (31.7 hrs at review time)
Absolutely by far my favorite game. I played Starcraft II and Dawn of War only to finally let you combine base building with the RTS series. I loved Dungeon Keeper games back in the day and here is one I'll find myself playing forever. Fantastic Story. Great Narration. Hilarious allusions. 10/10 I bought this game January 1st or 2nd. Look at my hours as any indication.
Posted 4 January, 2019.
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1 person found this review helpful
86.2 hrs on record (7.4 hrs at review time)
Early Access Review
Fantastic Survival Game. Mechanics are very straightforward, simple to learn, and fun to play with. Game has plenty do keep you busy despite being about floating in the middle of the ocean. The shark gives a constant reason to progress. Overall it is just incredibly designed AND it shipped with multiplayer so all my friends can play with me.
Posted 25 May, 2018.
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2 people found this review helpful
45.0 hrs on record (25.3 hrs at review time)
Was a good game but its now just pay to win or pay to play even. Game got ruined by glyph. If they fix the pay features and make more than 16 things buyable from the market with in-game currency it will be an incredible game again.
Posted 9 April, 2016.
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6 people found this review helpful
489.8 hrs on record (201.5 hrs at review time)
9/10 For gameplay 100/10 for price. Game has infinite replay value and costs less base wise than most games like it by over half.

Alright I started playing this game in early acces around patch 4. We are know on patch 10, beginning work on 11 soon. The game is fantastic. I found this game on the featured part of steam one day and thought, "Hey I like modded minecraft, this might be fun." I had never heard of games like factorio, but This game introduced me to that as well. Both of these games are similar and while Voxel Games tend to be considered a minecraft copyright just due to popularity, these are not that similar in gameplay. I consider this game to be much more mentally challenging than simple despite using a cube world generation (which actually makes the game much more enjoyable when compared to non-voxel games like Space engineers which does share some similarity to a vague extent with this game).

The game starts you off with a nice tutorial introducing basic concepts. An ingame help entry is available for every block, machine, and item you see in the game. The game tests the players' ability to create well balanced logistics systems, mining operations using automated technology, and tower defense skills.
I never understood what big meant in a voxel game till playing this one. Minecraft worlds are 256 blocks tall. This game's first cave systems is found at -256. World's currently include content that is fully implemented all the way to -2000 meters down. 10x the depth of minecraft and 100x the content. There are around 11 different resources that need to be automated and all of them come with unique challenges involving their logistical transport. some are so far down that cargo lift elevators are needed to move 1000s of items at a time from deep underground to the surface for smelting. The game takes the logistics fo factorio, the easy to grasp gameplay of minecraft, combines them into a 3d world, adds unique challenges and mobs, throws in a bit of towerdefense early game, and a VERY UNIQUE enemy later with the first DLC that adds literally the same amount of content as the base game alone. These all combine to create what has been one my favorite games of all time. It's still updated almost daily on the beta branches and a new patch adding tons of content comes to the stable mainline every month.

The 800 hour reviews that don't recommend the game simply have salt with the developer who I have never had an issue with and I've given him proably 50 ideas that have been shot down with logical reasoning as to why they shouldn't or can't be implented. Love the game, love the devs, and love the cost.

I honestly don't see any downsides, and the game comes with over 12 different difficulty combinations that you can use to fine-tune the challenge to your liking. 200 hours seems like a lot for a full playthrough? drop it to Casual mode and you can speed run the thing in around 40. It's not nearly as hard, but it's still extremely fun. And upon completion of the survival mode, alternative game modes are unlocked offering new challenges. There is so much content in this game and even if a few things here and there aren't everyones cup of tea, $13 is not something that anyone can complain about. Call of Duty and other AAA games offer less content for their respecitve genres, less community interaction, and most of all, MUCH less balancing of implemented features based on player feedback.

Buy it. Just do it. Thank Me later. And if you honestly don't enjoy the game as much as everyone else does, then refund it and say "I tried something new and didn't give it an awful review on YELP" No harm, no foul.
Posted 29 November, 2015. Last edited 12 July, 2016.
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Showing 91-97 of 97 entries