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Recent reviews by everythingexcepthavefun

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Showing 211-216 of 216 entries
No one has rated this review as helpful yet
4.7 hrs on record (0.3 hrs at review time)
The problem with having a skewed perspective in a bullet hell type of game such as this is that you can't dodge something that looks flat in a 3d game. There is no depth perception to be had. And so you won't die to things that visually collide with your character and die to things that don't collide in the slightest with your character. Doing those challenges for daily missions and challenges for the regular mode are autistic.
The difficulty scaling isn't that the game is hard it's that the game instead of running and gunning, it's shooting and guessing where you need to move to not die.
It's cool that you're trying to be different, but you have nothing that compensates for the fact you can't judge where to move because the higher up the screen you move the less you need to move or else you will move too much. You have to move less which doesn't account for the fact that on mobile devices you will rarely reach the top of the screen, on pc however you will. Why is the playing field skewed as it is? Why can't you just have you going North instead of slightly North East? The moving area is left to right, but there is more left and right than on a mobile device. There is no scaling. The game plays as if you have that extra up and down movement when you don't. It makes no sense how you're supposed to dodge laser beams when they come from the side.

It's incredibly infuriating when your homing attack does not shoot the closest enemy as well as inconsistently going for enemies off-screen despite them having already despawned as well as not going for enemies that are clearly on the screen. Homing attacks refuse to go for those annoying enemies that spawn on the side of the screen, just enough that they can shoot you, but you can't shoot them.
Maybe that's the point, but you can't have the homing attack not go for these enemy types and also have them go for enemies that aren't on the screen anymore. It makes no sense.

Also, if a challenge doesn't require you to do it in a single run, how come you have to pay an egregious amount to continue runs where you don't even kill 3 enemies. February 2nd. Collect 20 kittens. You don't need to do it in a single run. Yet the game treats it as if it is a single run and you have to pay 180 coins because you collected 18/20 in separate runs. How does that make any sense?
As well as those collecting missions having the dumbest hitboxes and visual glitches. Those items you need to collect despawn in the middle of the screen because while collecting it, The actual item continues to float down so even if it's not visually off the screen yet it just disappears which is infuriating for runs where you do need to collect them all at once.
On top of the fact that sometimes the game just freaks out and a vending machine sends out 12 homing attacks at once while doing the normal attacks and you literally can't dodge it and die, but the next run it doesn't spaz and just sends 1 like it's supposed to. This game is quantity over quality. The mobile port is better as in it works better. It was made to be a mobile game. Not a bullet hell, dungeon crawler, rougelike. This is a mobile game and it doesn't even play like one.
Posted 26 May, 2018. Last edited 7 February, 2022.
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A developer has responded on 20 Jun, 2018 @ 7:30pm (view response)
No one has rated this review as helpful yet
1 person found this review funny
47.2 hrs on record (43.9 hrs at review time)
I have no clue where to go, or what to do. It is very unclear in it's directions for it assumes you've played the first game or all of the black mesa stuff. Not only that, but it can get very frusterating for someone who plays this game casually, for you aren't always given time to react. I have spent countless hours running around in circles only to realize the solution was a hidden explosive barrel to open up a cargo crate door, or that a door opened somewhere, or that area that I was searching wasn't actually the prime objective and that it was a dead end. I mean you could've at least added some sort of map, or menu that tells you your objective 'cause half the time I'm lost.
It act's non-objective yet it has an objective.
"I don't care how you do it as long as you do, do it."
But do what exactly?
I don't know the lay out.
And this segment is timed, I can't go there, theres an invisible wall.
And I've already checked over there.

Edited
I can't kill that enemy, I've run out of ammo.
The medic won't heal me, and my followers won't use their RPG's to shoot down the enemy I can't kill.
I hate that if I die, a cut scene may replay.
I hate that I have died because of physics props.
I wish it told me how much time I had left.
I wish it told me how much health that enemy had left.
I wish that I had left and stopped torturing myself.
What killed me? I really don't know.
LOOK! it happened again!
WHAT KILLED ME?
WHAT?!
THERE WAS A MINE THERE?
WHERE WAS THE INDICATION?
HOW SHOULD'VE I HAVE KNOWN, ME BEING NEW TO THIS GAME?
the answer.
I shouldn't've.

Good ♥♥♥♥♥♥♥ Luck if you're stuck. You're gunna have to Find a walk through on this garbage.
And remember that area you spent hours searching closely?
That's where you were supposed to find the answer, hidden, in an alleyway, a hole in a fence, the ability to shoot something down. etc.

The battle scenes are tedious cause you gotta shoot a lot of dudes, and you dunno how much more you need to shoot.
There are no way to skip cutscenes even if you've already seen the scene you're still forced to watch it from the beginning.
I brought that little triangle thing from inside the house back outside to the tic tac toe board where it was missing one of the traingle sliding things, but got no achievement for wasting my time.
You can throw items by pressing m1 after grabbing it, m1 can also be used to turn the merry-go-round around.
The shotgun is more accurate as a sniper rifle than is the stock pistol. If the snipers have snipers why can't I have a sniper weapon option?

There's things I want with this game, and things I wish it had. And you're going to spend more time than you need to playing this game, not because you're bad at the game or the game is long, but because the game isn't clear.
Posted 24 February, 2018. Last edited 29 November, 2019.
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2 people found this review helpful
183.1 hrs on record (10.7 hrs at review time)
I dunno why, but the I lag like hell. And the controls are annoying. I tried to exit a menu on GTA online and all it did was softlock the game making it so I couldn't move. I like the game, no really I do, It's just that the roads are missing textures and that it took me 7 days to download this thing. Maybe in another time, but I didn't like my first impression with this game. If you've got a good computer go ahead buy it. But be warned if your computer isn't the most compatible it will be hell for you.

Edit: I've recently gotten a computer upgrade and let me just say that I had to redo the opening heist twice because the game softlocked and I had to force quit it. Also I played GTA online and actually got to play it and some ♥♥♥♥♥ was just spawn camping me with a helecopter. Maybe the online match making sucks because this game doesn't have any new players that want to keep playing this game when people that know what they're doing prevent you from getting a hang of the controls.
Posted 23 February, 2018. Last edited 21 November, 2019.
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No one has rated this review as helpful yet
6,870.5 hrs on record (2,164.5 hrs at review time)
OH HELL NAH YOUR ASS TWEAKIN VALVE!!!!
Posted 3 August, 2017. Last edited 12 June, 2024.
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No one has rated this review as helpful yet
1,806.0 hrs on record (81.4 hrs at review time)
Almost Minecraft. Minecraft has easier controls but G-mod had better graphics and more of a wide variety of things to do. Whether it be a custom gamemode or messing with custom ragdolls. It may be complicated but it's a great sandbox game and once you understand what each and every tool can do it's a great time waster. If you download a lot of add ons before you go on a trip or something you can have things to do with no wifi. The only reason I compared this game with Minecraft is because Minecraft has a creative tone where it encourages you to be resourceful or just build really cool stuff. And G-mod is just a less blocky, more explosive version of that. And that's what I love about this game, I can do what ever I want with less restrictions. Minecraft is a great game on it's own, but if you enjoy creation or playing god then this game might fit your interests.
Posted 3 August, 2017.
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No one has rated this review as helpful yet
66.5 hrs on record (30.6 hrs at review time)
CS:GO Review
I've been banned once, and joining a second time was a regret. The community is still harsh and unforgiving especially in casual. I've only played for a week and I get kicked for being rusty and being unable to carry a team of 10 against a team of 12. The only good thing about this game is that you can play offline with bots to get acheivements and show them off to your friends as if you were good at the game. I would like to love this game, but it's hard to do so when it shoves a finger up my ass.
Posted 3 August, 2017.
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Showing 211-216 of 216 entries