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Indsendt: 12. juni kl. 8:41
Opdateret: 12. juni kl. 9:09

A more fun game than Warrior Within, but lesser than Sands of Time. They replaced the incredibly over-present combat in Warrior Within with timed health-draining segments that allow you to better handle crowds. Also stealth takedowns, for some reason. They feel out of place in this game but are kind of a neat little reward in a lot of spots for parkouring. Could be worse.

Also at the very least even if there's a lot of bloom we are back to somewhat less brown, meaning you can actually tell what the hell is happening in this game.

I think it's fine 20 years later. It's very obviously the blueprint for what followed shortly after (Assassin's Creed). I don't think you suffer if you don't play it, but it's there as the most fine 7/10 game I can think of. Felt like a nice way to wrap up the trilogy. You have gained 10 sand credits for reading this review.
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