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Tercatat 5.4 jam
a better, and more fun, game than 1. i normally like to talk more about my thoughts on games i played, but i tapped out and don't really ever intend on finishing it, mostly played it as a curiosity after playing older ubisoft games.

mostly writing a review to point out that the game still is tied to ubisoft's ecosystem and might require some messing around to get it to launch. buyer's beware? but any and all issues encountered is with their (garbage) ecosystem and not the game itself, it still runs fine to this day.

you have completed a uplay action for reading this review.
Diposting pada 17 Juni.
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Tercatat 2.9 jam
don't think the game held up very well

also seems to freeze regularly. online reports kinda point to the game seeking to connect to an online server and being unable to. there are apparently work arounds online but also i would just rather play other video games.
Diposting pada 17 Juni.
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Tercatat 23.5 jam (Telah dimainkan 19.2 jam saat ulasan ditulis)
for nearly 30 years i've modelled my entire being around this stupid gecko, and now he's here in a whole trilogy

i don't think it's perfect, so let's talk couple issues :

- save function decoupled from the game's original save systems. i don't hate it, but i know a lot of people will
- it's the US voice actor. i don't care but once again a lot of people will (edit: fixed in an update shortly after launch!)
- no real wide-screen support for gex 1. just the good ole stretch-ish thing. wish it got real upscaled resolution support
- the price. i'm a sucker for gex but 30 usd kinda be a lot for gex
- no way to remap controls. gex 1 will let you if you use the debug to go to the option menu, but what you see is what you get. especially bad for keyboards. (fixed in an update!)

the good :

- rewind function. it functions differently than just rewinding (letting you pick a moment from the past x amount of time) but it's fine.
- widescreen support for gex 2 & 3. a blessing
- similary, analogue camera controls for those games. you don't have to know the pain of remapping controls on something like the vita!
- bunch of extra stuff including dana gould interview. it's there i guess
- i no longer have to care for LRG as a company. they are bad, i hate them, i gave them my money, and now i can go back to pretending they don't exist anymore.

finally i can log in 100s of hours playing these damn games on steam... lock n load little lizard it's tail time..........
Diposting pada 16 Juni. Terakhir diedit pada 19 Juni.
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Tercatat 7.5 jam (Telah dimainkan 1.8 jam saat ulasan ditulis)
a fun puzzle platformer based on a very silly proposition. very fun to play, and in general the puzzles aren't overly complicated messes that take 20 minutes to clear a room. at least worth considering if this kind of game is up your alley!
Diposting pada 15 Juni.
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Tercatat 6.4 jam (Telah dimainkan 3.6 jam saat ulasan ditulis)
simultaneously the most fun and worst prince of persia game

the parkour feels very fun, the time freezing mechanic is well utilized and fun to use. unfortunately to make up for it they made the game a hack and slash where the prince uses elemental magic (???) against 20+ enemies at a time because they made this game using the assassin's creed engine. and since the engine could handle it well i guess it had to be in the game.

the combat is inoffensive enough even if it's not "prince of persia", but it's still there so i guess i have to dock points for it. if you can launch the game and play it (which seems to be an issue in recent years - people can't even do that), just put the game on easy and play those segments like a goofy hack and slash. just don't know what lead people to design the prince as "magic man" - yes, magic is somewhat core to the universe but not to the extent of having elemental magic and genies in the main series. it was always a bit more mystical on the magical front. but whatever, i guess

i have seen worse games in my life. it's mostly a not bad time. you have completed a uplay action by reading this review.
Diposting pada 13 Juni. Terakhir diedit pada 13 Juni.
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Tercatat 1.9 jam
it's fine. i dropped it because the camera made me nauseous.

the combat is unremarkable and there isn't much expression the parkouring. in short? yeah i guess it's a prince of persia game. i'd say what it mostly has going for it is the visual aesthetic, which came at the price of removing what made the original trilogy what it was - the time gimmick. also it's a collectathon, for some reason.

i think you could do worse for a game but i don't think it's particularly remarkable enough to go out of your way to play it. it does wear thin relatively fast, especially since the prince is quippy but not particularly funny.
Diposting pada 12 Juni. Terakhir diedit pada 12 Juni.
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Tercatat 7.9 jam (Telah dimainkan 5.0 jam saat ulasan ditulis)
A more fun game than Warrior Within, but lesser than Sands of Time. They replaced the incredibly over-present combat in Warrior Within with timed health-draining segments that allow you to better handle crowds. Also stealth takedowns, for some reason. They feel out of place in this game but are kind of a neat little reward in a lot of spots for parkouring. Could be worse.

Also at the very least even if there's a lot of bloom we are back to somewhat less brown, meaning you can actually tell what the hell is happening in this game.

I think it's fine 20 years later. It's very obviously the blueprint for what followed shortly after (Assassin's Creed). I don't think you suffer if you don't play it, but it's there as the most fine 7/10 game I can think of. Felt like a nice way to wrap up the trilogy. You have gained 10 sand credits for reading this review.
Diposting pada 12 Juni. Terakhir diedit pada 12 Juni.
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Tercatat 1.7 jam
it's fun? it's confusing? the vibe is extremely on point and i have a vague idea of what is happening but the game kind of explains... not much to you. even squad management - i had to check everywhere to figure out how to use things like weapons or squad management. which is a little weird. i'm still intrigued and want more but i have no idea where to even begin explaining this game to someone.
Diposting pada 11 Juni.
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Tercatat 1.8 jam
Worse than Sands of Time in every conceivable way.

- Dying takes you through like 15 seconds of waiting. I don't mind dying a lot in a game but oh my god that's just way too long. "Skill issue just don't die" you will die on your first time in a Prince of Persia game because of the trickier platforming. So it kinda sucks.
- They doubled down, tripled down even, on the combat, which was merely passable, and decided that you should be fighting all the time, against terribly annoying enemies that are pumped with HP. The first game had annoying enemies but at least it's a small part of the run time. Here, it's everywhere.
- I don't like the dual weapon system. I don't think it's bad but I don't feel like being charitable - it really adds nothing to the game. You can throw weapons and pick a new one up, I guess.
- BROWN AND BLOOM BABY!! This game looks noticeably worse than Sands of Time.

Play it I guess if you want to experience the whole saga?
Diposting pada 11 Juni.
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Tercatat 48.7 jam (Telah dimainkan 9.9 jam saat ulasan ditulis)
stories 1 is a very infuriating game, and stories 2 fixes just about every issue i had - better battles with actual patterns, a better gene system, better inventory management, and the list goes on.

just a really tight RPG experience all around. very rewarding to get invested in the diverse systems, and the new additions (actual weapon mechanics and partners, amongst others) are very welcome. a strong recommendation from me.
Diposting pada 10 Juni.
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